搜索资源列表
bridge
- vrml语言编写的古典桥3D模型代码,可以用BSContact.exe直接打开-an 3D classical bridge model written by vrml
sep97
- 国外游戏开发者杂志1997年第九期配套代码,包含Haim Barad的关于3d加速的文章中的例子代码--Code of game development magazine in 2002 the ninth issue, contains Jeff Lander`s similar program code about rope bridge and Jonathan Blow`s example about calculating covariance between the spots
OPENGL
- 3D的技术支持是3D的API。OpenGL实际上就是一种3D程序接口(即我们常说的3D API),它是3D加速卡硬件和3D图形应用程序之间一座非常重要的沟通桥梁。-3D' s technical support is 3D-API. OpenGL is actually a 3D program interface (that is, we often talk about 3D API), which is a 3D accelerator hardware and 3D graphic
algorithmbehavior
- 针对行为识别中行为者朝向变化带来的问题,提出了一种基于人体行为3D模型的2D行为识别算法.在学习行为 分类器时,以3D占据网格表示行为样本,提取人体3D关节点作为描述行为的特征,为每一类行为训练一个基于范例的隐马 尔可夫模型(Exemplar-based hidden Markov model,EHMM),同时从3D行为样本中选取若干帧作为3D关键姿势集,这个 集合是连接2D观测样本和人体3D关节点特征的桥梁.在识别2D行为时,2D观测样本序列可以由一个或多个非标定的摄 像机采集
3-D-marangoni-convection
- 3D 基于Marangoni 效应的可变形液桥流动,热毛细效应-3D Marangoni Flow in deformable liquid bridge with rods