搜索资源列表
osgcal-0.2.1.tar
- 使用基于Cal3D和OpenSceneGraph的三维人体运动开发库,该开发库是采用C++编写,封装得很好。需要Cal3D和OSG才能够使用。-based on the use of OpenSceneGraph Cal3D and the development of three-dimensional human motion basement, The development bank is prepared using C, Packaging is very good. OSG Cal
学习Cal3D例子
- 我自己学习Cal3D写的例子,共享给大家。希望对大家有用。
3dsmax的Cal3D导出
- 介绍了在3dsmax中建立人物骨骼动画。然后导出skeleton,material,mesh,animation四个文件
cal3d-0.11.0.tar
- cal3d谷骨骼动画引擎,支持opengl、D3d以及OSG、Ogre等显示引擎-cal3d Valley skeletal animation engine, support for opengl, D3d and OSG, Ogre, etc. display engine
Cal3D.rar
- 基于OSG的Cal3D动画的加载、显示及控制示例,OSG-base Cal3D based on the loading animation, display and control sample
cal3d
- 3dsmax导出插件cal3d,专门导出骨骼动画,以在osg中载入-3dsmax export plug-in cal3d, special exporting skeletal animation, to the inclusion in the osg
skeleton
- 从3Dsmax中用cal3d插件导出的骨骼模型文件,该文件可以在osg中用osgcal加载-Derived using cal3d 3Dsmax plug from the bone model file, the file can be loaded in the osg using osgcal
Cal3D
- 人体骨骼动画,对初学者很有帮助,希望大家能从中有所收获-Human skeletal animation, useful for beginners, I hope you gain something from
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG
MyCal3d
- Cal3D实现虚拟角色 Cal3D实现虚拟角色-Cal3D hunman Cal3D hunman
replicantbody-2006-08-11
- 刚体,骨骼动画引擎,使用开发源代码骨骼动画引擎Cal3D实现人物动作运动控制-Rigid body, skeletal animation engine, the use of open source skeletal animation Cal3D engine to achieve motion control action figures
cal3d-0.10.0
- Cal 3D 0.10.0 开源骨骼动画库-Cal 3D 0.10.0
cal3d
- cal3d虚拟角色动作编辑系统中可用的,在3dsmax中导出的角色动作文件,包括.caf,.cmf,.crf,.csf等-cal3d virtual role is editing system available, in the role of action 3dsmax export files, including. caf,. cmf,. crf,. csf, etc.
TheCallyDemo-2.10.0
- 实现opengl和cal3d的人体骨骼动画效果-implement opengl and cal3d person skeleton animation effect
Cal3D
- cal3D源码,主要是骨骼动画,骨骼动画导出插件等功能。并附带一个相关的演示demo。-cal3D source, mainly skeletal animation, skeletal animation export plug-ins and other functions. Along with a relevant presentation demo.
cal3d-0.11rc2
- 模型驱动的动画,有三个不同人物,有多个动作可以模拟-Model-driven animation, there are three different characters, a number of actions can be simulated
3dsmax_models-0.8
- 3dmax骨骼动画导出插件,可以将3DMax编辑好的动作导出为cal3d支持的模型格式,对3dmax导出插件开发和游戏开发有借鉴意义-Skeletal animation 3dmax export plug-in, the action can be edited 3DMax export cal3d support model format for 3dmax export plug-in development and game development with reference
cal3d-animation
- 运用开源骨骼动画库cal3d10.0.0.10从3dmax中导出骨骼动画-The use of open source skeletal animation library cal3d10.0.0.10 export skeletal animation from 3dmax
Cal3dViewer_binary_1_0_1
- cal3d model cfg file for cally model