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一种多边形裁剪算法,可用于任意的多边形进行裁减。使用OpenGL编写。-a polygon clipping algorithm can be used for arbitrary polygon reduction. Use OpenGL prepared.
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opengl中的直线裁剪算法,包括cohensutherland算法,中点法等-line clipping algorithm in opengl, including cohensutherland algorithm, the midpoint method
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了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。
2.实验内容:
(1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法)
(2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。
(3) 调试、编译、修改程序
-Understanding of the principles of cutting two-dimensional graphics (p
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OPENGL 多边形裁剪 基于S_H算法-OPENGL polygon clipping algorithm based on S_H
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程序运行Cohen-Sutherland线段裁剪算法 ,所用坐标系为笛卡尔直角坐标系.
起始状:用户输入所画线段的起点和终点坐标
结束状态:程序打印出裁剪以后的线段-Program runs Cohen-Sutherland Line Clipping algorithm, used for the Cartesian coordinates Cartesian coordinate system. Start-shaped: the user to enter the draw
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了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
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OpenGl实现的凸多边形裁剪任意多边形算法-OpenGl implementation of arbitrary polygon convex polygon clipping algorithm for
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Clipping algorithm, use Opengl
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OpenGL实现的直线裁剪算法,比较简单,梁友栋Barsky裁剪算法-OpenGL, cutting a straight line algorithms is relatively simple, Liang Youdong Barsky clipping algorithm
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使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon scan line conversion algorithm p
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基于Opengl的视椎体裁剪算法。效率较高,代码经过优化,效率较高-Opengl based visual vertebral clipping algorithm.
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This a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL. -This is a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL.
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利用OpenGL实现Cohen-Sutherland裁剪算法(编码裁剪算法),是最早的直线段裁剪算法。-The use of OpenGL implementations Cohen-Sutherland clipping algorithm (coded clipping algorithm), is the first straight line clipping algorithm.
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openGL使用Visual C++
图片的裁剪算法-the openGL Visual C++ pictures clipping algorithm
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计算机图形学作业,opengl,liang-barsky二维图形剪裁算法-Computer graphics operations, opengl, two-dimensional graphics clipping algorithm
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This program is the Implementation of Liang Barsky Line Clipping Algorithm using Opengl in Visual C++.
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This a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl.-This is a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl.
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OPENGL 多边形裁剪 基于S_H算法-OPENGL polygon clipping algorithm based on S_H
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OpenGL计算机图形学的Cohen-Sutherland线段裁剪算法-OpenGL, line clipping algorithm based on Cohen-Sutherland
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OpenGL编码裁剪算法,在课上学的,可以下来参考看看(Code clipping algorithm, in the school, you can look at the reference.)
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