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clouds
- 一个云海产生的源代码,无边无际的云海,在不停运动变化着。-a sea of clouds produce the source code, a myriad of clouds, the movement kept changing.
clouds
- 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
SFMtoolsInstallDoc
- 文介绍了如何使用Bundler来根据图片得到相机参数以及一些空间点云数据,得到的数据将能够运用在3D重建中。利用Bundler可以得到较为稀疏的点云(point clouds)数据。如果需要得到更密集的点,可以使用Yasutaka Furukawa博士写的另外一个非常强大的软件包,称为PMVS2。一种比较常见的途径是使用Bundler来得到相机参数,然后使用Bundle2PMVS程序,将生成结果转换为PMVS2的输入,然后使用PMVS2来得到更密集的点云。另外,读者们可能会对另外一个同样由Fur
clouds
- 用directx+hlsl语言实现的漂亮的云彩效果 hlsl 多重纹理混合 纹理动画-Directx+ hlsl language with beautiful clouds effect hlsl multiple texture blending texture animation
clouds
- 一个基于DX的云彩效果生成,使用shader 1.0 渲染-Clouds based on the effect of DX generation, the use of rendering shader 1.0
clouds_src
- 3d clouds by opengl and c++ ,include graphic and demo
CloudCtrl
- 能自动产生动态云效果的控件,可用在软件的关于对话框中,非常漂亮.-Can be generated automatically control the effect of dynamic clouds, can be used in software on the dialog box, very beautiful.
Clouds
- VC++生成逼真流动的云彩图像特效,Clouds.cpp将向你展示生成的全部过程,研究一下很值得。用此生成的云彩很逼真,云彩是流动的,希望vc++编程朋友参阅一下,效果图如上示。-VC++ to generate realistic images effects the movement of clouds, Clouds.cpp will be generated to display all of your process is very worthy of study. Clouds ge
ogl_sky_dome_shader
- Sky Dome with procedural clouds source code demo.
clouds
- Volumetric clouds source example. Opengl used for render. C++ Source Code
Clouds
- 对话框背景显示可飘动的白云蓝天图,非常的漂亮-clouds move!
Clouds
- VC++生成逼真流动的云彩特效.供初学者学习参考-VC++ generate realistic movement of clouds effects
20040603
- This is a source code demo with clouds
Matlab6.5
- 对matlab有详细讲解,知识点全面,特别是例程特别多。相信大家都知道学这个主要就是看程序,别的都是浮云。-Right matlab detailed explanations, a comprehensive knowledge points, especially the routine is particularly high. I believe we all know that learning is to see this major program, other are float
clouds
- 一段仿真云层图像的matlab代码,可以用来模拟低信噪比中小目标探测的图像。-amatalb file used to simulate the clouds.
rain_cloud_snow
- 用DirectX实现的自燃现象雨、云、雪模拟,在此共享之,希望大家多多交流-The phenomenon of spontaneous combustion achieved with DirectX rain, clouds, snow simulation, in this share of hope that you get
infrared-three-dimensional-clouds-
- 基于opengl的三维云彩红外研究,利用粒子系统进行绘制-Opengl-based infrared study three-dimensional clouds, rendering the particle system
VCPP_cloud_texiao
- VC++生成逼真流动的云彩图像特效,Clouds.cpp将向你展示生成的全部过程,研究一下很值得。-VC++ generate realistic images of clouds flow effects, Clouds.cpp will show you all the build process is very worthy of study.
OReilly---Building-Tag-Clouds-in-Perl-and-PHP-(20
- building tag clouds in php and perl
HTML5-3D-Clouds
- HTML5源代码 3D云层效果(跟随鼠标移动) -Design material: HTML5 3D the clouds effects (follow mouse movement)