搜索资源列表
TerrainEdtPainterV1bSource
- Terrain Edit Tool To load a terrain you need to use the .ox3 look the sample in [TerrainLoad] folder. But you have two chose with the texture you can add a glmateriallib to your form and load the saved texture manualy with your setting.
dd
- 基于几何基元的网格变形技术,提出了一种使用几何基元编辑网格曲面的方法。其基本思想是,预先定义一些几何基元,如:点、曲线、球体和立方体,用这些基元作为编辑网格的工具-Based on the geometric primitives grid deformation technology, a geometric primitives used to edit mesh method. The basic idea is that pre-defined number of geometric
Local_Mesh_Edit_Algorithm
- 网格模型局部编辑算法,秦旭佳等作者。网上很难得的!-Edit partial mesh algorithms, such as author QIN Xu-jia. Online hard to come by!
Subdivision-surfaces-based-on-the-Poisso-mesh-edit
- 基于细分曲面的泊松网格编辑Subdivision surfaces based on the Poisson mesh editing-Subdivision surfaces based on the Poisson mesh editing
0808030106zhangxuecheng
- 三角网,可以编辑一连串的三角网生产,生成一组三角网数据-Triangular network, you can edit a series of triangular mesh production, to generate a set of triangular mesh data. . .