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Quincy 2002
- Quincy is freeware open-source. It is a simple programming environment for C/C++ on Windows. It contains an editor, a compiler, a debugger, and graphics and GUI toolkits. Because of it's simple interface, Quincy is ideal for learning C or C++ prog
SMOKE.rar
- 实时的2D流体仿真算法--烟雾,本框架的目的就是让程序员可以轻松的拓展实现三维的流体仿真。,Real-time 2D fluid simulation- smoke, the purpose of this framework is to allow programmers to easily achieve the expansion of three-dimensional fluid simulation.
Fluid
- 这是关于流体模拟的一段代码,是由VC与Physx相结合的,注意里面动态链接库的使用-An English book about C learning Very useful!
SIMPLE-C-language
- 计算流体动力学算法之一---SIMPLE算法,C语言编写-One of the computational fluid dynamics algorithm--- the SIMPLE algorithm, C language
degassing_UDF0036
- c code for degassing of air from the fluid during pipe flow. it is an UDF for fluent.
particleLevelSet3D
- Level Set方法是20世纪90年代很流行的界面追踪技术,国外已有个别实例将此方法应用于不可压缩流体的计算.但其对界面具有抹圆的作用,造成梯度很大的界面失真.Particle Level Set方法可以弥补这一缺陷.在基于欧拉方法求解区域中安插了一定数量的示踪粒子,可以纠正失真效果,能够更丰富的体现流体表面的细节。-Level Set Methods 20 century 90' s are very popular interface tracking technology, for
Fluid
- c++语言开发的,使用GPU加速的对流体的仿真-c++ language to develop the simulation of fluid
Real_Time_Fluid_Dynamics_for_Games.
- 这篇论文介绍了一种简单快速的动态流体的解决方案应用于游戏引擎。-In this paper we present a simple and rapid implementation of a fluid dynamics solver for game engines. Our tools can greatly enhance games by providing realistic fluid-like effects such as swirling smoke past a
unstruc-cavity
- 非结构方腔流动计算程序,采用C语言,计算流体动力学-Non-structural square cavity flow calculation program, using C language, computational fluid dynamics
v2d72_random
- THE VOLUME OF FLUID TECHNIQUE FOR THE # C SIMULATION OF BREAKING WAVE- THE VOLUME OF FLUID TECHNIQUE FOR THE # C SIMULATION OF BREAKING WAVE
solve.c.tar
- 用于流体力学计算中的修正方法。主要是块修正和点修正想结合。-Fluid dynamics calculations for the correction method. Main point of correction and amendment to block binding.
SPH
- Fluid Simulation using Smoothed Particle Hydrodynamics.. C++ with OpenGL
FLUIDS
- 2d 流体模拟,并行编程 并行编程模型流体模拟流体模拟-2Dsimulation pareallel programing
Simple-C
- 用simple算法解决计算流体力学问题,湍流中被动标量扩散-Use simple algorithms to solve computational fluid dynamics problems, passive scalar diffusion in turbulent
Fluid-and-Air
- Particle-base C++ code for fluid and air interaction
LBM-C-0.1
- LBM-C is a lattice Boltzmann 2D and 3D fluid flow solver implemented using nVidia s CUDA platform. LBM-C is written in CUDA C and is licensed under GPL v2, you are invited to use, alter and improve upon LBM-C at your own discretion.
CFD-Fluid-Collection
- codigo de exemplo de programa feito em c-codigo de exemplo de programa feito em c++
yijieyingfa
- 计算数学中流体力学的经典例子一维无粘性burger方程(A classic example of fluid mechanics in Computational Mathematics: one-dimensional inviscid burger equations)
Modeling the electromagnetic excitation of a c
- 流体与FDTD求解电磁场结合,求解微波等离子体放电(A numerical model which includes an electromagnetic field model and a fluid plasma model has been developed for a microwave cavity plasma reactor used for diamond thin film deposition.)
fpCPU
- 计算流体力学入门超声速平板流动,采用MACCORMACK法时间推进求解(Calculation of supersonic flat plate flow in fluid mechanics)