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Clipping&Reflections
- 该程序教会你如何利用stencil buffer, clipping和multi-texturing构造图形真实的反射。-Church of the procedures you use stencil buffer, clipping and multi-texturing tectonic graphics true reflection.
Computer-graphics
- 1.实现DDA、中点Bresenham算法和改进Bresenham算法绘制直线。 2.实现绘制圆和椭圆。 3.实现线段裁剪和多边形裁剪。 4.实现二维图形的变换(平移、旋转、缩放)。 5.自己实现其他附加以及需要完善的功能。 -1 to achieve DDA, the midpoint and improved Bresenham algorithm Bresenham algorithm to draw a straight line. (2) to achieve dr
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutting two-dimensional graphics (p
CG
- 基于VC6.0编写的MFC计算机图形学程序编写,实现了如下功能: (1)画直线、画多边形、画圆、画字符 (2)对多边形进行填充 (3)图形裁剪 (4)图形的几何变换 (5)三维图形的消隐及着色 -Prepared based on VC6.0 MFC computer graphics programming, to achieve the following functions: (1) draw a straight line, draw the polygon, c
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- 1. 简单图元的生成(如直线、圆、长方形等) 2. 用DDA算法或中点(Besenham)算法实现直线段、椭圆或圆的绘制 3. 用扫描线填充算法进行区域填充,用Sutherland 裁剪算法裁减多边形 4. BEZIER曲线或B样条曲线的绘制 5. 个性化图形软件包的开发 6. 所有文件包括源码和截图-1. Easy metafile generation (such as linear, round, rectangular, etc) 2. Using DDA algor
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
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- 计算机图形学原理及算法教程(和青芳)随书源代码——图形裁剪-Computer graphics theory and algorithms tutorial (and blue-fang) With the source code for the book- Graphics clipping
Caijian
- 计算机图形学裁剪算法,包括梁友栋算法和Cohen-Sutherland算法-Computer graphics clipping algorithms, including Liang Dong algorithms and Cohen-Sutherland Algorithm
Graph-cut
- 计算机图形学实验 图形裁剪 C++ 完整程序-Computer Graphics graphics clipping experiment a complete C++ program
computer-graphics
- 计算机图形学的作业。该程序包括图形生成(DDA直线/中点直线/BH直线/中点圆/正负圆/BH圆),图形显示(边缘/种子/扫描线填充),二维裁剪(CS/中点分割/LB/多边形裁剪),图形变换(平移/对称变换/旋转/缩放),曲线生成(Bezier曲线/B样条曲线/Hermite曲线)的算法。-It is my computer graphics work. The program includes graphics generation (DDA line/mid-point of line/BH
Computer_Graphics_Program
- 自己做的图形学作业,多边形填充、裁剪。填充和裁剪都是多种方法实现-The graphics make their own operations, polygon filling, clipping. Filling and cutting are many ways to achieve the
Graphics-Clipping
- 图形裁剪 计算机图形学 多边形裁剪 Visual C-Graphics computer graphics polygon clipping Visual C++
graph--cut
- 图形裁剪: 线段裁剪和多边形裁剪的简单示例-Graphics Clipping: Line Clipping and Polygon Clipping simple example
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边形,再画矩形的裁剪窗口,然后选择裁剪
Clipping
- sample 2D applet programs, 2D graphics,clipping examples
Clipping
- Graphics clipping algorithms of both classifications Cohen sutherland Sutherland hodgeman weller liang barsky
Graphics-Clipping
- 运用Visual c++来实现图形的剪切和运算实现-With Visual C++ graphics cut and computing to achieve
Computer-graphics
- 计算机图形学本程序是基于VC++环境下的MFC程序,主要实现了二维图形的显示与绘制,具体功能如下: (1)画直线、画多边形、画圆、画字符 (2)对多边形进行填充 (3)图形裁剪 (4)图形的几何变换 (5)三维图形的消隐及着色 -Computer graphics of this program is the the MFC program based on VC++ environment, the main achievement of the two-dimensi
Clipping-algorithm
- 计算机图形学,利用裁剪算法对窗口内图形裁剪-Computer graphics, clipping of the graphics window clipping algorithm
graphics clipping
- 这份代码是计算机图形学中基础的图形裁剪算法。(This code is a graphic cutting algorithm based on computer graphics.)