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bloddd_skeleton
- 本文提供一种将骨架动作矢量映射到人体骨架模型的一种方法,通过输入各个骨骼的当前方向,反馈给骨架模型,这样就实现了动画的效果。实验开发工具是VC6.0在OpenGL平台上开发完成。 -this paper will provide a skeleton moves vector mapping of the human skeleton model in a way, all through the importation of bone current direction, back to
20060510
- 人体三维骨骼运动仿真研究,做数字图象处理的朋友,特别是研究人体骨骼运动的朋友可以参考-human skeleton 3D motion simulation, digital image processing so friends Special study of the movement of human bones can refer to a friend
skelecton-opengl.用opengl写的一个骨骼动画
- 用opengl写的一个骨骼动画,实现运动人体骨骼点阵模型的绘制。该人体模型需要具有以下功能:显示为点阵模型;可以运动,Opengl written with a skeletal animation, the realization of the human skeleton movement map lattice model. The needs of the human body model has the following functions: display for the latt
rentiguge
- 人体三维骨骼动画 基于OPENGL 可以实现鼠标控制骨骼的功能-Three-dimensional animation of human skeleton can be achieved based on OPENGL mouse control function of bone
bvh.rar
- 人体骨骼动画,BVH格式文件。 是一种树形层次结构表示的人体骨骼,Human skeletal animation, BVH format. Is a tree-like hierarchical structure of the human skeleton
SkeletalAnimation
- 一个基于骨骼动画bvh文件,obj文件的三维人体运动程序,c++opgl,有演示程序和源码skinAndskelet-A skeleton-based animation bvh file, obj file of the three-dimensional human motion program, c++ opgl, a demo program and source code skinAndskelet
skeleton
- 利用混合空间增强法处理人体骨骼图像 里面有多种处理方式,还有图像结果,我自己写的哦-Treatment of the use of hybrid-space to enhance the image of human bones inside a variety of approach, I wrote it myself oh
BodyPartRecognition
- 微软Kinect识别人体,分离人体部位,并计算得出人体骨骼节点的原理。对于学习Kinect编程的人非常有用。-Microsoft Kinect identify the body, separation of body parts, and calculated the principles of the human skeleton nodes. Kinect for learning programming are very useful.
ex1
- 综合使用多种方法使模糊的人体骨架变清晰,空间图像域的增强-The integrated use of a variety of ways to obscure a clear change in human skeleton
yundongtuxiangxuelie
- 运动图象序列的人体三维运动骨架重建的文章。写的很好。-Movement of three-dimensional image sequence of human motion skeleton reconstruction of the article. To write well.
skeleton-motion
- 在计算机视觉领域,人体运动分析的研究具有相当广泛的应用前景。由于人体运动的复杂性,已有的研究方法都对研究对象—人体,加上了许多限制条件。本文中提出了一种新的方法来获得各类人体运动的信息。本文主要论述了该方法中对人体三维运动骨架的重建部分,其基本思想是在摄相机定标的基础上,应用三维人体模型知识和运动连续性依次建立每个图象的人体运动骨架。-In the field of computer vision, human motion analysis with a wide range of appli
Mocap_Source_For_Motion_Capture
- 是初学者的好材料,里面是一个在opengl中显示一个人体骨架的代码,并能控制其平移和姿态的变化。请先按要求将另外两个dll文件加入,否则会提示错误。-Is a good material for beginners, which is a opengl to display a human skeleton code, and can control its translation and attitude change. Please be required to join two other
CandideDemo
- 基于棒模型的人体骨骼动画设计方法,x文件设计有不足之处。-Stick model of the human skeleton based animation design method, x document design inadequacies.
bodyimage
- 人体骨骼图像增强处理,用MATLAB语言实现-Human skeleton image enhancement processing, using MATLAB language implementation
sk
- 实现人体骨骼模型行走。左方向键<- 左旋转/暂停 右方向键-> 左旋转/暂停 上方向键(up) 放大 下方向键(down) 缩小 W 上升 S 下降 G 走步 H 抬左手 J 抬右手 L 抬左腿 K 抬右腿 现在走步一次走一步,看得较清楚了。 -Achieve human skeleton walking. Left arrow keys < - left rotation/right-arrow keys to suspend-&
bones_animation_particlesystem
- 内容是人的骨骼动画加上粒子系统效果,里面有现成的exe文件,运行即可观察效果。-Content is a human skeleton animation and particle system effects, which have ready-made exe file, run the effect can be observed.
kinect-human-skeleton
- 从网上下载的Kinect开发教程五:OpenNI获取人体骨架.内有博客网址-Kinect development course five: OpenNI for human skeleton
body1
- 人体骨骼的X光扫描图转化成医学上可以直接使用的骨骼图-X-ray scan of the human skeleton into the bone diagram can be used directly in the medical
OpenGL_Three-dimensional-skeleton
- 人体三维骨骼运动仿真研究毕业设计(报告加源程序)-Three-dimensional simulation of the human skeleton movement Graduation (report plus source)
3D-human-skeletonsimulation
- 此程序为OPENGL构造的人体三维运动骨骼仿真-Research on 3D human skeleton motion simulation