搜索资源列表
morphing
- 本程序为matlab写的morphing. 将不同角度拍摄之影像做morphing, 成为一摄影机连续移动拍摄同一物品的影带,可作为VR之用. -the procedures written in Matlab for morphing. Different angle Imaging filming done morp hing, as a continuous mobile cameras filming the same article video tapes can b
vr
- Matlab VR toolbox tutorial
VR
- 用于进行变量降维的matlab程序,大家可以试一试,很有效哟-Variable Reduction Testbench MATLAB modules,it is very effective, we can try, very effective ..............
Qlearningcar
- Simulink 控制VR环境中的小车。小车有5个距离传感器,能够慢慢学会避开墙壁和障碍物。小车采用加强学习(Q learning),采用神经网络对Q函数逼近。由于使用了模拟退火,小车在开始的时候会经常撞击障碍物,10次后基本就不会再撞了。 小车的外观模型使用了"w198406141"在本论坛的虚拟现实区发布的VR模型。-VR environment Simulink control car. There are 5 car distance sensor, can gradually le
MVT_v1_0
- Matlab公司推出的marine virtual reality toolbox,利用VRML脚本语言将船舶航行状态虚拟可视化-Matlab has introduced a marine virtual reality toolbox, using VRML scr ipting language to the state of virtual visual navigation
viewer3d_version9a
- This function(s) can be used to interactively view any kind of 3D image volumes like CT and MRI, and for distance measurements or ROI selection in 2D slices. It includes Maximum intensity projections (MIP), Volume Rendering (VR) , Slice render,
vr
- 一本matlab的虚拟现实的讲义,书写的还不错!-A virtual reality matlab lecture notes, writing bad!
vr
- matlab需需要的M文件,可以在里面调用买很好用没人穿就是,很可惜-files are needed by MATLAB
vr
- vrml旋转代码,可以旋转各种东西啊,非常好用-vrml rotation code, you can rotate a variety of things, ah, very easy to use
HVPT-program
- Matlab Program for Vr/Es for different length of Transmission line at lagging, leading and Unity Power Factors.
vr
- how to use virtual reality toolbox in matlab
Helicopter Vs Tank
- matlab VR工具箱,simulink 做的一个武装直升机发射反坦克导弹的模型,有需要的可以看看,适合入门。(matlab 2010a)-matlab VR,simulink
HL20Matlab
- MATLAB中的HL-20航天工具箱实例模型,无虚拟现实也无GAUGE-SAMPLE MODEL OF AEROSPACE BLOCKSET IN MATLAB,WITHOUT VR AND GAUGE
Matlab-work
- 运用matlab进行飞行仿真,设计简单的GUI界面和VR的应用。-Use matlab flight simulation, design a simple GUI interface and VR applications.
机器人队列
- xe=u(7);ye=u(8);the=u(9); vr=1;wr=1; delta1=0.05;delta2=0.05; k1=6;k2=6; s1=xe; s2=the+atan(vr*ye); Q=vr/(1+vr^2*ye^2); u4=(wr+Q*vr*sin(the)+k2*s2/(abs(s2)+delta2))/(1+Q*xe); w=u4; u3=ye*w+vr*cos(the)+k1*s1/(abs(s1)+delta1);