搜索资源列表
meshedit
- 对mesh进行可视化并编辑,具有精炼的三维mesh数据结构,可用于三维可视化开发-On the mesh for visualization and editing, with a refined three-dimensional mesh data structure, can be used to develop three-dimensional visualization
dd
- 基于几何基元的网格变形技术,提出了一种使用几何基元编辑网格曲面的方法。其基本思想是,预先定义一些几何基元,如:点、曲线、球体和立方体,用这些基元作为编辑网格的工具-Based on the geometric primitives grid deformation technology, a geometric primitives used to edit mesh method. The basic idea is that pre-defined number of geometric
MeshLib_Simple
- MeshLib is our polygon mesh creation, editing and modeling library. MeshLib has been used in all our mesh modeling plug-ins for various CAD systems as well as standalone applications.
Subdivision-surfaces-based-on-the-Poisso-mesh-edit
- 基于细分曲面的泊松网格编辑Subdivision surfaces based on the Poisson mesh editing-Subdivision surfaces based on the Poisson mesh editing
interactive-large-mesh-editing
- 这是一篇介绍网格交互式编辑的科技报告,对需要做图形学网格变形的非常有用-We propose a method for interactive deformation of large detail meshes. Our method allows the users to manipulate the mesh directly using freely-selected han- dles on the mesh. To best preserve surface details,
FlexGridBinder
- 这个类是基于 MSFlexGrid 控件进行扩展增强网格编辑功能-This class is based on the MSFlexGrid control to extend enhanced mesh editing features
OOpeenGL_vieep
- OpenGL实现网格模型读入入,编辑功能,包含源代码及演示 -OpenGL mesh read into the entry, editing features, including source code and demo
laplacian-editing-2D-MATLAB
- laplacian网格编辑 2D,里面包含了如何加入旋转-laplacian mesh editing 2D, which includes how to join Rotary
MeshLab_v132_64bit
- 一个很实用的三维打印程序,MeshLab,3D triangular meshes (typical 3D scanning meshes).-MeshLab, a mesh processing system, for user assisted editing, cleaning, filtering and rendering of large unstructured 3D triangular meshes (typical 3D scanning meshes). The syste
WebGL
- 四边形网格交互式编辑,WebGL绘制可交互式多边形网格与简单动画-Quadrilateral mesh interactive editing, WebGL can interactively draw a polygon mesh with simple animation
src
- 四边形网格扫描转化与交互式编辑 实现四边形网格交互式编辑:要求实现四边形扫描转化算法,以此为基础,实现四边形网格中所有四边形的扫描转化、颜色添充;并通过交互改变四边形顶点位置体会交互式图形系统特点。-Quadrilateral mesh scan conversion and interactive editing Quadrilateral grid interactive editing: Quadrilateral scan conversion algorithms requir