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SDL-1.2.9
- This the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. -This the Simple DirectMedia Layer. a general API that pr
JoyStickMouse
- 基于IAR平台STM32处理器实现鼠标、键盘类设备的源代码-STM32 processor-based platform to achieve IAR mouse, keyboard class device' s source code
src
- Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
TjStik.ZIP
- TFlightJoyStick is developed as part of the Aircraft library from Diprode. The question how to use a joystick with Delphi is a regular one. This Freeware Component should provide a total solution for anyone that needs to use a Joystick. TFlightJ
SDL-1.2.13
- 这是简单Directmedia层,提供低 级别来访问音频,键盘,鼠标,操纵杆,通过OpenGL三维硬件, 跨多个平台和2D帧缓冲。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across mult
JoyStickMouse
- cortex-M3核,stm32F10X系列单片机,用USB接口实现摇杆鼠标功能。-cortex-M3 core, stm32F10X MCU with USB interface joystick mouse functions.
USB_mouse
- CY7C63722/23 CY7C63742/43 enCoRe™ USB Combination Low-Speed USB & PS/2 Peripheral Controller-Designing A Low Cost USB-PS/2 Combination Interface Mouse with the Cypress Semiconductor CY7C63723 enCoRe USB Microcontroller Intr
1
- SDL(Simple DirectMedia Layer)是什么呢?根据他的表面意思,翻译过来就是简单的指导媒体层SDL是一个跨平台的多媒体函数库,被用来设计成在低层访问音频,键盘,鼠标,游戏杆,基于OPENGL(一个3D图象开发函数库)的3D 硬件,和2D图象帧缓冲区。它被广泛的用于基于MPEG的媒体播放软件,模拟器,和许多著名的游戏。最著名的游戏是赢得LIUNX组游戏开发大奖的 文明:权利的召唤(Civilization: Call To Power)。-SDL (Simple Direc
glfw-2.7
- GLFW is a free, Open Source, multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time. It is intended to be simple to integrate into existing applications and does not lay claim to the main
SDL-Introduction
- Simple DirectMedia Layer, 简称SDL,是一个自由的跨平台的多媒体开发包,主要通过OpenGL和2D视频帧缓冲(framebuffer)提供对音频、键盘、鼠标、游戏操纵杆 (joystick)和3D硬件的底层访问。它被广泛的应用于MPEG回放软件、模拟器和多个著名游戏中,如获得大奖的《文明:权倾天下》-Simple DirectMedia Layer, abbreviated SDL, is a free cross-platform multimedia develop
1.2.9-vcSDL
- 是一个用来写多媒体软件源码的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏源码与模拟器源代码。-Is a software source code used to write multi-platform multimedia library, usually through a multi-platform audio, keyboard, mouse, joystick, 3D OpenGL
joy-stick-conctrl-mouse
- 使用游戏杆可以完成鼠标的基本操作,适合浏览网页等环境使用-You can use the joystick to complete the basic operation of the mouse for web browsing and other environments
USB-simulate-mouse-movement
- 利用一块HY-STM32开发板的4个按键S1,S2,S3,S4实现标准的USB接口游戏杆功能。 -Use of an HY-STM32 development board keys S1, S2, the S3, S4, standard USB interface joystick.
10-USB-mouse-event
- 利用一块HY-STM32开发板的4个按键S1,S2,S3,S4实现标准的USB接口游戏杆功能。-Use of an HY-STM32 development board keys S1, S2, the S3, S4, standard USB interface joystick.
SDL-1.2.15.tar
- Linux SDL库,封装了声音、键盘、鼠标、显卡等设备。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms
cpp-netlib-0.7
- This the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.- This is the Simple DirectMedia Layer, a general API t
SDL_xbiosevents
- XBIOS mouse & joystick vectors.
USB-TOUCH-MOUSE
- 神舟三号开发板USB触摸鼠标实现参考Joystick和战舰-usb touch mouse of SZIII
usb-simulate-mouse
- 利用STM32开发板的4个按键S1,S2,S3,S4实现标准的USB接口游戏杆功能。-Use STM32 development board four buttons S1, S2, S3, S4 achieved a standard USB interface joystick function.
USB--simulated-mouse-move
- 利用一块奋斗版STM32开发板的4个按键K1,K4,K7,K10实现标准的USB接口游戏杆功能。-Use four keys K1 version of a struggle STM32 development board, K4, K7, K10 to achieve a standard USB interface joystick function.