搜索资源列表
OceanWater
- 海面的模拟The OceanWater sample demonstrates the use of vertex and pixel shaders to create the effect of a shiny oscillating ocean surface with multiple waves moving in different directions.
37724088OceanWater
- d3d 海洋效果,水面效应,很不错啊,大家可以来学习学习啊。初学者必备。-d3d ocean effects, surface effects, very Cuoa, we can come to learn to learn ah. Essential for beginners.
d37724088Ocea3
- d3d 海洋效果,水面效应,很不错啊啊,大家可以来学习学习啊。初学者必备。 -d3d ocean effect, surface effect, very good ah ah, we can learn from ah. For beginners.
sea
- 本程序是对海洋水面的模拟,算法十分精妙,虽然是DX8所编,但仍值得我们学习其中的算法-This procedure is a simulation of ocean surface, the algorithm is very sophisticated, although the provision is DX8, but is still worthy of our learning algorithm which
read_qscat2b
- NASA QuikSCAT卫星使用散射仪(scatterometer )测量海洋上的风速风向(自1999年至今),并公布于众。这是读取数据(L2B)的程序。数据可从http://podaac.jpl.nasa.gov/DATA_CATALOG/quikscatinfo.html查找和下载。可用于科研和海上风资源的调查研究。-SeaWinds on QuikSCAT measures backscatter from the ocean surface (sigma0) used to deriv
OceanWavesDemo_src
- 生成透明纹理海浪,并请包含天空云彩,和产生太阳眩光-It is a demo of ocean wave generation, which has beautiful sky and water surface
ocean_surface
- EM Scattering of the ocean surface.Ocean surface spectrum generation with matlab.
barmaki
- Measurements of Ocean Surface Topography using the ERS-1 Radar Altimeter
OceanLightingFFT_OpenGL
- 实时照片质量无限海水,使用OpenGL。 项目提供并使用了AntTweakBar图形用户接口(GUI)-Ocean lighting algorithm: "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF" Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch Euro graph
oceanFFT
- CUDA FFT : The Simulation Of The Surface Of The Ocean Using The FFT Algorithm
seasat
- 三维海面建模,包括仿真涌浪及风浪,等高线等。模拟三维海洋表面的海浪-Three-dimensional surface modeling, including simulation of surge and waves, contour lines. Simulated three-dimensional ocean surface wave
HFSWRcurrents-detection
- 高频地波雷达东海海洋表面矢量流探测试验_吴雄斌-HFSWR Sea ocean surface currents detection
Spectrum-Analysis
- 海洋表面有各种各样的波浪,作为一种自然现象,其模拟已成为计算机图形学中最具挑战性的问题之一。风浪是最主要的一种波浪,其模拟在工程及影视中的应用已日益引起人们的关注。本文从海洋学已有的统计观测结果出发,利用海浪频谱与方向谱的相关公式,对开阔海面深水域的风成波浪进行了模拟。实践证明,该方法对波浪的模拟在实时性与真实感方面均取得了不错的效果。-There are a variety of ocean surface waves, as a natural phenomenon, which has b
sst-matlab
- 利用卫星数据描绘大洋表面温度,并附有分析说明-Using satellite data depicting ocean surface temperatures, along with analysis shows
Simple-Ocean-Eddy-Detection
- 由海洋模式数据和卫星高度计诊断的海表面高度诊断海洋中尺度涡旋的matlab程序-Detect the geostrophic eddies altimetry and ocean models sea surface height (SSH). Detection method : a combination of detecting the largest closed contours in SSH and the positive values of an Okubo-We
simulating-ocean-water-01
- 一些关于GPU编程的资料,主要是水面模拟,包含Gerstner波-Some information about surface simulations and rendering, including Gerstner waves
Ocean-Surface-Generation
- It demonstrate generating time-varying ocean surface using Pierson-Moskowitz spectrum. To make the surface time-varying, the dispersion relation is taken into account in this code. In addition, the generated ocean surface is displayed in an animation
li2013
- SAR imaging of ocean surface oil seep trajectories induced by near inertial oscillation
run_plot_surface_wve_spectrum
- Run the main function to plot the spectrum of wave of surface such as ocean
Ocean-Wave-Spectra-master
- 对海浪数据处理得到海浪谱。可以模拟不同风速产生的海浪谱,并得到一维海面分布。(Propose the wave hight data and spectrum analysis.Wave spectrum generated by different wind speeds can be simulated and one-dimensional sea surface distribution can be obtained.)