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JavaScript开发平台
- 你想用javascr ipt来开发windows程序吗?你想用javascr ipt来开发OpenGl程序吗?你还在为你的游戏使用什么脚本语言而烦恼吗?那就来看看javascr ipt开发平台。把javascr ipt的功能带到windows平台下来。我的QQ:81106348-you want to use Windows to develop windows procedure? You want to use Windows to develop OpenGl procedure? You
21codes_vc926534543525
- 一个OPENGL的填充算法,可以运行正确,用MFC做。多变形扫描线算法-an OpenGL fill algorithm can run right to do with MFC. More deformation scanning algorithm
0327401100
- 多边形的填充,算法可用于任何多边形的填充,只需知道它们的定点坐标就行。使用OpenGl写code-Polygon fill algorithm can be used for any polygon filling, they know only the sentinel coordinates on the line. Use OpenGl write code
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
scanexample
- 基于opengl的多边形扫描算法演示系统,可以演示出多边形填充过程中扫描线扫描的结果,动态的演示出来。-on opengl polygon scan algorithm demonstration system that can demonstrate Polygon Fill out the process of scanning line scan results, dynamic demo out.
3DLab.rar
- 本程序由QT+OpenGL开发而成,能以点,线,面,平滑表面等方式显示模型,支持自由旋转,缩放,拖动,能检查模型是否完整,并自动补全模型,能读取ascii编码的obj模型和CAD模型,This procedure by QT+ OpenGL developed to a point, line and plane, smooth surface, such as display models, support for free rotation, zoom, drag, can check th
PolygonFill
- 使用C++和OpenGL实现的多边形填充。 -The use of C++ and OpenGL Polygon Fill realize.
Scanline
- 扫描线算法,包括区域填充算法、种子填充算法等-Scan line algorithm, including regional filling algorithm, seed fill algorithm
Fill-Polygon
- OpenGL Fill-polygon programming source!
TextureTorusProject
- OpenGL的程序,带有光源纹理材质效果的环。可以通过键盘交互,可以旋转,开关光源,填充取消材质效果等,具体请看内部注释。-OpenGL program, with a light texture effect of the ring material. Interaction through the keyboard, you can rotate, switch light, fill material cancellation effects, and details, please re
floodFill4
- 种子填充opengl例程,大家快来下啊 种子填充opengl例程,大家快来下啊-Lms algorithm leading well-known algorithm for lms algorithm is well-known lms
OpenGL
- OpenGL画花瓶,可以填充,选择颜色等-OpenGL painted vase, you can fill, choose color
fill
- OPENGL实现的区域填充代码 使用了种子填充的方法实现整个程序-OPENGL implementation code region filling method using the seed filling to achieve the whole process
tianchong
- OpenGL图形编程基础、图元绘制,实现封闭区域泛滥填充算法-OpenGL graphics programming based pixel mapping, to achieve closure of the regional flood fill algorithm
opengl
- 用OpenGL语言,输入点和点之间的连线关系,画出网状图,给图渐变着色,可选择着色,并对图进行移动翻转缩小放大,及纹理填充-With the OpenGL language, the input connection point and the relationship between the points, draw network maps, to map the gradient coloring, optional color, and reduce the enlarged map t
Bresenham
- OPengl,利用Bresenham算法绘制多边形,并实现种子填充-Use Bresenham algorithm to draw polygons and achieve seed fill
programming-on-opengl
- 先以opengl线框模式绘制两个(或者多个)相邻的不同颜色的三角形;然后再以其他颜色依照opengl填充模式绘制完全相同的三角形,将两次绘制结果进行混合(Blending)。-The first drawing in opengl wireframe mode two (or more) adjacent triangles of different colors identical triangles to other colors, and then drawing in opengl f
file_color
- Opengl填充颜色例子,在学校做的实验,不足的请提出来-Opengl fill color examples
fill
- 在openGL的环境中实现非交互式的图形填充,即给固定图形填充-Achieve non-interactive graphics fill in openGL environment, that is, to a fixed pattern fill
计算机图形学
- 在vc++6.0环境下,基于OPENGL实现图形学设计内容。包括实现五边形到五角星的动态变换;利用DDA、中点画线法、Bresenham算法画直线;利用中点画圆法、Bresenham算法画圆;利用栅栏填充、扫描线填充实现多边形内部颜色填充;以及实现二维图形、三维图形的平移、放大、缩小、对称、旋转、错切等基本图形变换。(In vc++6.0 environment, we design content based on OPENGL. It includes the dynamic transfo