搜索资源列表
飞机地形漫游系统
- 作场景漫游、虚拟现实的可以参考一下。主要内容是模拟一架飞机的飞行过程,包括飞行、发射子弹、喷射尾焰等。工具是VC++和OpenGL-scene for roaming, virtual reality can take a look. Main elements of a simulation of the flight of the aircraft, including the flight, firing bullets, such as flame spray. VC tools and
Particles1
- opengl 开发的火焰演示程序代码,包括学习源代码,是制作游戏的很好的素材。-opengl development of the demonstration Flame code, including learning source code, the game is to produce a good material.
FireSimulation
- OpenGL 实现的三种火焰效果,可以控制火焰强度及位置,含C++源码。-OpenGL three flame effect, can control the intensity and location of the flame, with C source code.
Particleglor
- 做的很漂亮的火焰图,基于粒子系统做的,调用VC里的OPenGL。有原程序和可执行程序。-done a very nice flame map, based on particle systems do, called VC's OpenGL. There are procedures and the original executable.
MFire2
- 在opengl 下实现火焰效果的模拟,并有风吹动火焰的效果~相当精致-in opengl under simulated flame effects, and the wind moving the flame was very delicate effect
MyFirework
- 用OpenGL+vc编写的程序,用粒子系统来模拟火焰。-with OpenGL vc prepared by the procedures used to simulate particle system flame.
FireTest(5.17)
- 使用粒子系统模拟火焰的代码,并且调用了vc++中的opengl图形库 -use particle system simulation code flame, and called the vc the opengl graphics library
FireTest(4.25)
- 采用例子系统动态模拟烛火的生成,采用vc++和opengl技术-using examples system dynamic simulation flame become the generation, use of technology and borders vc
FireTest(5.18)
- 风场作用下的粒子火焰模拟,采用vc++和opengl技术-wind particles under simulated flame using vc technology and opengl
OpenGL-fire
- 非常方便绘制三维图形中的火焰模拟等特殊效果-very convenient 3D graphics simulation of the flame, and other special effects
Particle
- VC++6.0下,OpenGL,显示雨,雪,火焰等粒子特效,以及调整视点的功能。-the IDE environment , Visual stdio 6.0 and OPenGL SDK to Show the particle effect,for example snow,rain,flame
fire
- 用visual C++结合opengl开发的火焰效果-Using visual C++ Combination opengl developed flame effect
MYFIRE1
- 在vc++下用opengl做的火焰模拟图像,对火点的时时显示-In vc++ using opengl to do the flame of analog images of the fire points from time to time show
graphics_flame
- openGL龙格库塔公式的使用,实现了火焰,水流,圈圈等。-Runge-Kutta formula openGL use a flame, water, circle and so on.
fire
- 基于粒子系统的火焰效果 做的相当的逼真 有利于学习-Particle system based on the effect of the flame of life quite so conducive to learning
LOTR
- 火焰例子,这个一个指环王的游戏的一段火焰代码,是基于OPENGL的-Flame example, the one Lord of the Rings game code section of the flame is based on the OPENGL
ogl_fire
- 在opengl中创建三维效果的火焰燃烧。-To create a three-dimensional effect in opengl flame.
particleSystem
- OpenGL为API的质点系统,有模拟的重力场、向心力场还有个火焰模型。并且又风力场的接口,希望有人可以完善(OpenGL is a particle system of API, with simulated gravity field, centripetal force field, and a flame model. And the wind field interface, I hope someone can improve)
FlameParticle
- OpenGL,GLSL,火焰粒子系统,在shader中实现,利用OpenGL的transform feedback特性。(Flame Particle System)
SceneDemo
- 基于现代OpenGL的火焰粒子系统的模拟,采用双缓冲思想,将粒子的计算搬运到了GPU上进行并行计算,加快粒子系统的模拟速度。(Based on the modern OpenGL simulation of the flame particle system, the double buffer idea is adopted to transfer the computation of particles to GPU for parallel computation, which accel