搜索资源列表
camera-and-matrixmanipulator
- osg中camera的使用,主要应用在场景漫游方面
PositioningCamer
- osg中camera的使用,主要用于场景漫游的场合
Using-Two-Independent-Cameras-to-View-a-Scene
- osg中using two independent camera to veiw a scene
sight
- 利用osg实现狙击枪瞄准镜的效果,摄级hud相机原理-The osg sniper rifle sight effect, photo class hud camera principle
OSG
- 基于OpenSceneGraph 的类似CS的漫游器,osg,Manipulator~-A camera Manipulator of OpenSceneGraph similar with CS interaction~
CameraControl
- 基于osg的相机控制,通过键盘输入控制相机-OSG-based camera control, camera control through the keyboard input
EngleEye
- OSG 做的鹰眼图以及单视图多相机源程序 注释较详细 可以运行-The OSG Eagle Eye diagram and single view camera source notes in more detail can run
camera-and-matrixmanipulator
- 一个OSG操作器教程, 通过此教程,可学会用键盘和鼠标实现摄像机的控制-the OSG operator tutorial, with this tutorial, you can learn how to use the keyboard and mouse to control camera
planets
- osg官方示例程序 详细讲解camera使用 -the osg example of program to explain the camera use
MyCamera
- osg中的相机,可以用来场景漫游,也可用于虚拟驾驶仿真-osg the camera, can be used scene roaming, also be used for virtual driving simulation
OSG_Rendertotexture
- 一个OSG实现渲染到纹理简单的小例子,把相机中的场景渲染到纹理图片中进行显示-Render to Texture OSG achieve a simple little example, put the camera in the scene rendering to a texture image for display
EyeEngle2010
- OSG 做的鹰眼图以及单视图多相机源程序-The OSG Eagle Eye diagram and single view camera source notes in more detail can run
birdseye
- osg例子,利用摄像机camera实现鸟瞰图效果-example of osg
OSGInitCameraLocation
- OSG设置初始相机矩阵;通过点击F,输出相机矩阵-initialization osg camera s Matrix to set location By press F to get Camera s Matrix
Camera
- 用于实现相机追综指定模型 已经相机复位 另附一个坦克模型(Camera specified for camera recovery has been reset by camera)