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Engine_v0.2.tar
- 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP
3D_Tank
- 用directx9.0做的一个3D坦克游戏,最主要的地方是加进了先进的物理碰撞检测-directx9.0 do with a 3D tank game, the most important is adding an advanced physics Collision Detection
ode-win32-0.7
- 一个3D动态物理引擎,用来仿真模拟真实世界-a 3D dynamic physics engine simulation to the real world
terrain_MDXsrc
- Rendering terrains with Managed DirectX There aren t many 3D games without a terrain. Creating and rendering a terrain, and the physics involved when, for example, driving on it with a car can be quite difficult. This article will demonstrate one t
3D-physics-simulation
- 本代码主要在VC++环境下实现opengl的物理实验演示效果,如果不能通过编译,可用opengl开发库(opengl development library)先进行环境配置。-The code is mainly in VC++ environment to achieve opengl physics experiments demonstrate the effect, if not compile opengl development libraries available (opengl
XBAP3DPhysics-3101
- 在WPF - XBrowser 下的3D物理引擎代码及演示demo-In WPF- XBrowser under the 3D physics engine code and demo demo
wild_magic_0.2_3dGameEngineDesign(SourceCode)
- Wild Magic Version 2.1 is what ships with the fi rst printing of the Game Physics book. Some of the applications that are referenced in the book did not make it onto the CD–ROM for the book. Version 2.2 contains those applications, plus more
Taiqiu
- vc6 + 图形引擎OGRE + 物理引擎PhysX 写的3D台球游戏,业余作品,游戏中有些bug,不过本程序的最大亮点是实现图像引擎OGRE和物理引擎PhysX的结合,我在网上找遍了都没有相关资料,都是自己摸索的,希望能给一玩OGRE和physx的朋友一些帮助。-vc6+ graphics engine OGRE+ physics engine PhysX written 3D billiards game, amateur works, games, some bug, but the bi
crashtest
- 3D汽车撞击模拟物理引擎示例,自带的exe可以运行;物理引擎独立精简,简单易懂,适合初学者研究。-Car Physics
muzerly
- Actionscr ipt3开源3D物理引擎作者muzer所写的基于jiglib引擎的flash游戏源码和J2ME游戏源码。-Actionscr ipt3 open source 3D physics engine written by the author muzer the flash-based game engine jiglib and J2ME game source code.
tokamak_1.0.5a
- 一个游戏的物理引擎,来源于日本最新的开源。非常不错,已利用它开发了游戏。-It s a physics engine for developing 2d or 3D games.
pappe
- A complete full 3D object pascal physics engine with full source code, which has a lot of features. Compilable with Delphi and FreePascal
Source
- 基于MDX 的3d 游戏引擎源码,目前最新版本,支持.x,mdl模型及物理引擎-The MDX-based 3d game engine source code, the latest version, support. X, mdl model and physics engine
Packt.-.3D.Game.Development.with.Microsoft.Silver
- A practical guide to creating real-time responsive online 3D games in SilverLight 3 using C#, XBAP, WPF, XAML, Balder, and Farseer Physics Engine.
3dphysics
- this an example of 3d physics
Missile Test
- 导弹轨迹及爆炸实验,应用于物理学军事实验等3维仿真-Missile trajectory and explosion experiments, applied physics, 3D simulation of military experiments
BspCollision
- This a simple demo of using the Newton Physics Engine in the Irrlicht 3D Engine.-This is a simple demo of using the Newton Physics Engine in the Irrlicht 3D Engine.
caomparing-in-3D-physics-engine
- 分别从功能及其特色等角度分析比较目前主流的3D物理引擎-3D physics engine is currently relatively mainstream
3D-Game-Engine-Architecture
- This a well-structured book about making 3d game engines. It describes many of the algorithms that are used in the development of the graphics and physics portions of game engines. I recommend it to those who have been into programming for a litt
FELICITY
- There are many finite element packages available, both commercial and free. FELICITY is designed for simulating problems where sub-domains interact in non-trivial ways, i.e. Partial Differential Equations (PDEs) on surfaces (e.g. Laplace-Beltrami) in