搜索资源列表
Vision
- 一个自己写的简单光线投射法的体绘制算法,内部包含人头骨的数据文件,简单易懂-himself wrote a simple ray casting method of volume rendering algorithms, the internal human skull contains the data files, simple and understandable. .
Ray-Casting
- 目前医学图像三维体绘制主要采用以下几中方法:光线投射算法(Ray—casting)、抛雪球算法(Splatting)和错切一变形算法(Shear warp) 三维纹理.本文只着重讲解第一种方法的实现原理及部分算法
dicom.rar
- 实现了dicom数据的光线投射的体绘制算法,该实现过程借助了vtk来实现,Dicom data implementation of the ray-casting algorithm for volume rendering, the implementation process to achieve with the vtk
raymesh.zip
- XNA 下的射线检测(Ray-Triangle)及简单绘制源代码,XNA-ray inspection under (Ray-Triangle) and a simple mapping source code
VolRen
- 基于QT4和OpenGL/GLSL的体绘制应用程序。实现了 GPU Ray-Casting-A QT4 & OPENGL & GLSL based volume rendering application that implements GPU Ray-Casting.
cppfrance_RAYCASTER___Page
- This a project c++ about Ray Casting programing-This is a project c++ about Ray Casting programing
RayCasting-tutorial
- ray-casting 的一个实现 在CPU下完成-an implementation of ray-casting in the CPU to complete
ray(3)_first
- Implementation of Simple Ray Casting Algorithm with Shading. Very effective Implementation
raycastiing
- 基于Opengl的Ray-casting算法实现-The Ray-casting based on Opengl algorithm
raytracer-0.1.tar
- Ray tracing using Visual Studio -Ray tracing using Visual Studio
RadialCollided
- VC7.0下写的一个演示射线碰撞的程序,主要是我用作讲课用的,内有天空盒,地面,主角,地面是一个模型,通过射线碰撞,让主角在高度起伏的地面上行走,wasd四个键控制人物移动.本代码用作教学用,注释详细,代码清晰-Under VC7.0 to write a demonstration of collision-ray procedures, mainly because I used for lectures, with the sky box, the ground, the protagon
VolumeRenderCartesian
- 光线投射体绘制源码,用opengl实现,生成的是一个头模型-Ray Casting Volume Rendering source, opengl implementation used to generate a first model
raycasting_tutorial
- 光线投射算法实现 可使用输入体数据 内含raw格式数据-Ray-casting algorithm using the input data can be contained. Raw data format
volume.tar
- 为光线投射三维体绘制比较简单的源代码,适合于初学者-Three-dimensional volume rendering for ray casting a relatively simple source code, suitable for beginners
reycast
- This the source code of ray casting program.-This is the source code of ray casting program.
RayCastingBasic
- ray casting basic with directx, data simple with raw 256x256x256
3D-rendering
- ray casting 算法实现三维体绘制-ray casting algorithm for three-dimensional volume rendering
ray-casting
- 这个是在VC下实现的光线投射的体绘制算法,我已经在机子上实现了,要实现配置好底层的组件-This is achieved under the VC light projection volume rendering algorithm, I have realized in the machine, configured to realize the underlying component
Assignment
- ray casting 4 methods
RayCasting
- 光线投射算法的一个简单程序代码,简单的源代码,应用的为平行投影(ray-casting source code)