搜索资源列表
ray(2)
- Raytracing Algorithm Implementation by C and OpenGL
RayTracing
- opengl 三维场景代码示例。室内多个物体的三维光照场景。-opengl 3D scene sample code. Indoor multiple objects in 3D light scenes.
Raytracing
- 有关光线跟踪的实现,实现了反射,折射,阴影等几个较为简单的效果,附有实验报告-Ray Tracing on the realization of a reflection, refraction, shadows and other effects of a few relatively simple, with the experimental report
raytracing(f2)
- OpenGL program for raytracing. It is not a completed version yet.
rayTracing
- 最简单的光线跟踪,使用环境VS2005+OpenGL-a simple ray tracing project,using VS2005+OpenGL
RayTracing
- 借助OpenGL实现的一个简单地光线跟踪程序,非常利于光线跟踪原理的学习。已在VC6.0上调试通过。-With OpenGL implementation of a simple ray tracing program, is very conducive to the learning of the ray tracing principle. In VC6.0 debugging through.
rayTracing
- 用openGL和c++實現光線追綜算法,文件包含說明文檔,源代碼和可執行文件-With openGL and c++ achieve ray tracing algorithm mechanized, the file contains documentation, source code and executable files
opengl 1.5 api ontop of raytracing engine
- Opengl fixed function api done using different raytracing algorithms.