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HeightMap6_GL.OpenGL绘制地形的例子
- 这个是一个OpenGL绘制地形的例子,里面包含了shader使用shader绘制水面,等技术,希望对大家有做帮助,This is an example of OpenGL rendering terrain, which contains the shader using shader rendering surface, such as technology, in the hope that everyone has to do to help
ShaderX_3
- Shader编程宝典。本书可以帮助对shader programming(D3D/OPENGL)有兴趣的读者提高shading的技术技巧。-Shader programming book. This book can help on shader programming (D3D/OPENGL) readers interested in the technical skills to improve shading.
mutiTextures
- glsl shader写的多重纹理贴图。 实现太空地球效果。-glsl shader written in multi-texture mapping. Achieve the effect of the Earth in space.
phongShader
- 使用 OpenGL Shader Language 實作 Phong Shadering (一種CG 渲染方式) 會自動讀取 model 資料夾下的 tri 模型,平台為 windows Code::Blocks-Implementation of Phong Shadering(a CG rendering mode) by Shadering Language, will automatically read the model folder under the tri model, pla
GLSLSimple
- openGL着色语言的示例,通过glsL改变实体的颜色和位置,以及纹理坐标。-the example of glsl,this program can change the color and position by Shader
shader
- 一个glsl着色例子,包括五个球体的glsl着色-A glsl shader examples, including five sphere glsl shader
opengl-water
- 对水流进行模拟!运用opengl和shader。代码!-water simulator!
pixel-shading
- GLSL实现vertex shading 和 per-pixel shading,通过两个茶壶实现对比-GLSL implementation vertex shading and per-pixel shading, contrast achieved through two teapot
Car
- 本人用c++ openGL写的一个汽车小程序,里面涵盖了简单的shader, 各种不同的光的渲染,skybox, 跟踪视角,天空视角, 碰撞体积-A car driving game programe which using c++ openGL, which covers a simple shader, a variety of light rendering , skybox, track angle view, sky view, the collision volume.
oglu_reflective_bump_mapping
- oglu_reflective_bump_mapping,是一个使用opengl 绘制bump的一个粒子,使用了cg语言做为shader的渲染语言,希望对大家所帮助-oglu_reflective_bump_mapping, is a use of a bump mapping opengl particles, the use of language as a cg rendering shader language, and they hope to help everyone
opengl_shader
- 此书主要对于想了解opengl的shader的人有帮助.此书介绍的比较到,所以特别推荐.-The book mainly want to learn opengl for the shader has to help the person. Comparison of the book Introduction to recommend so special.
GLSLangSpec.Full.1.30.08
- 有关OPENGL着色器的书籍,很权威的版本,相信对于图形开发的有很大的用处-OPENGL shader-related books, it is authoritative version, developed trust for the graphics have a lot of useful
main
- OPengl 图形设计中的 Texture in the shader system 源文件-OPengl graphic design Texture in the shader system source files
shader
- 使用shader解码yuv数据 环境vc++ OpenGL-using shader uncode yuv data environment vc++ OpenGL
shader
- 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
shader
- 这是一个学习OpenGL渲染语言的好资料。使用OpenGL编写,代码简单易懂,容易理解。-This is a good language to learn OpenGL rendering information. Written using OpenGL, the code easy to understand, easy to understand.
GLSL
- OpenGL着色语言(GLSL――OpenGL Shading Language)是用来在OpenGL中着色编程的语言。这是一个简单的GLSL着色器程序。-OpenGL shading language (GLSL- OpenGL Shading Language) is used in the OpenGL shader programming language. This is a simple GLSL shader program.
shader
- 一个demo程序,演示了怎么用opengl ARB shader。-shader, opengl, ARB
framework_dx
- The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire. Rendering fire as an animation has the disadvantages of looking unrealistic due to the cycling animation and of requ
load_obj-shader
- 加载obj文件,写shader ,用opengl渲染(load obj file and implemen render with shader)