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OPENGL的几个简单例子 分别从颜色 光照 简单纹理 几个方面做出了解释-OpenGL few simple examples from simple color light texture made several explanations
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利用VC++编的opengl简单的纹理映射-VC series opengl simple texture mapping
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简单的家居,利用opengl和vc编程,应用了opengl的纹理-simple home, and use opengl vc programming, application of the texture opengl
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金子塔群的模拟图,有光线变化,简单人机交付.使用了雾效,纹理,混合等.-gold Groups simulated map, the light changes, the simple man-machine delivery. Use the fog effect, texture, such as mixed.
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Opengl 实现投影纹理特殊效果。纹理投影并不容易,这是一个简单的例子,对学习有帮助。-Opengl Projection texture special effects. Texture projection is not easy, this is a simple example, to learn helpful.
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主要实现了绘制四面体的方法,和在其上面添加纹理贴图的代码,加上了材质和光照。一个简单的下程序,演示opengl三维绘制效果~,The main achievement of the tetrahedron method of drawing, and in its texture mapping to add the above code, together with the material and light. Under a simple procedure, presentation o
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本程序实现一个简单的自动纹理生成的茶壶,代码主要是利用OpenGL库中的纹理生成函数实现的,在屏幕上出现一个茶壶,并为茶壶添加纹理效果。-The procedure to implement a simple auto-generated texture teapot, the code is to use OpenGL library in the texture generation function is implemented, appeared on the screen of a t
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简单的Opengl纹理贴图,包括球体贴图,柱体贴图,和用贝塞尔曲线画苹果并且贴纹理-Simple Opengl texture mapping, including mapping the sphere, cylinder block, and the use of Bezier curves and paste texture painting Apple
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我自己写的,里面都有我的文字相信说明。介绍了vb调用OpenGL的基本框架,内有两个模块,包含像素结构,纹理的加载,模型列表,二次对象调用,简单的摄像机,模型的简单变换(旋转)等-I wrote it myself, which has I believe that the provision of the text. Vb call OpenGL introduced the basic framework, there are two modules, including the pixel
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3D模型的简单纹理映射算法,结合效果展现,需要OpenGL支持-3D model of a simple texture mapping algorithm, combined with the effect of showing the need for OpenGL support
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一个简单太阳系的程序,只有太阳,地球月球,opengl做的,没有添加纹理-A simple procedure for the solar system, only the sun, the earth the moon, opengl do not add texture
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利用vc 和 opengl 编程 实现 走迷宫过程 应用了opengl的纹理-simple home, and use opengl vc programming, application of the texture opengl-Opengl programming using vc and implementation process of the application of the Maze opengl texture-simple home, and use opengl vc p
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TinyGL is intended to be a very small implementation of a subset of OpenGL * for embedded systems or games. It is a software only implementation. Only the main OpenGL calls are implemented.
The main strength of TinyGL is that it is fast and simp
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利用OpenGL製作的一個3D FPS遊戲的原型。
程式中展示了Terrain貼圖的產生與繪製方法、FPS遊戲攝影機的控制、簡單的物理運作、遊戲中Text Console的處理,與展示一個簡單但典型的遊戲框架。-Making use of OpenGL, a 3D FPS game prototype. Program demonstrated the Terrain Texture Generation and Rendering, FPS game camera control, a s
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OpengL纹理映射一块场地,实现简单的纹理操作-Texture mapping OpengL a venue, the achievement of a simple texture operation
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opengl实现简单的3d漫游功能,其中还有纹理、键盘、灯光等处理。-opengl to achieve a simple 3d roaming, in which there is texture, keyboards, lighting and other processing.
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it is a simple texture implementation program in opengl that takes texture from TGA image
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演示Opengl纹理混合的技术。简单明了,经过代码优化。-Opengl texture blending technology demonstration. Simple, after code optimization.
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openGL实现的简单的3D场景构建,使用与初学者,加了简单的碰撞测试,包括简单的纹理贴图,天空盒,光线效果等。(VC6环境+openGL)-OpenGL realize a simple 3D scene construction, use and beginners, plus a simple crash test, including simple texture mapping, sky boxes, lighting effects. (The VC6 environmental+o
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该文件代码可实现简单的图形纹理描述,帮助同学解决纹理编程的疑惑,大家一起探讨~(The file code can achieve a simple graphical texture descr iption to help students to solve the problem of texture programming.)
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