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搜索资源 - skeleton animation
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在vc++6.0环境下,利用directx写的骨骼动画的实例,阐述骨骼动画的原理,适应初学者,学习direcx的使用。-in vc 6.0 circumstances, the use of DirectX write the skeleton animation, describes the principle skeletal animation, adapt and beginners learning direcx use.
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桢动画的例子,让你学习骨骼动画更简单。描述了骨骼动画里的桢动画的实现-Lo animation example, let you learn more simple skeletal animation. Descr iption of the skeleton animation Lane undercover animation achievement
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3D ARPG类游戏模式Demo(VC)屏幕坐标反向变换到3D坐标应用DirectX9,展示了如何载入和显示.X文件里的骨骼动画。-3D games Demo mode (VC) screen coordinates to reverse transform DirectX9 3D coordinates application, demonstrated how printed and display. X documents in the skeleton animation.
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用opengl写的一个骨骼动画,实现运动人体骨骼点阵模型的绘制。该人体模型需要具有以下功能:显示为点阵模型;可以运动,Opengl written with a skeletal animation, the realization of the human skeleton movement map lattice model. The needs of the human body model has the following functions: display for the latt
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主要演示了骨骼动画和MD2帧动画的驱动,以及过渡,2D火焰,倒影等简单特效。,a simple application to demonstration skeleton animation ,transition, 2d texture fire and reflection .
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人体骨骼动画,BVH格式文件。
是一种树形层次结构表示的人体骨骼,Human skeletal animation, BVH format. Is a tree-like hierarchical structure of the human skeleton
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Visual C++/DirectX9 3D游戏开发引导的一个骨骼动画例子,Visual C++/DirectX9 3D game development as a guiding example of skeleton animation
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一个基于骨骼动画bvh文件,obj文件的三维人体运动程序,c++opgl,有演示程序和源码skinAndskelet-A skeleton-based animation bvh file, obj file of the three-dimensional human motion program, c++ opgl, a demo program and source code skinAndskelet
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DirectX高级动画编程-源代码,详细讲解了如何实现帧动画,骨骼动画,面部动画等-DirectX advanced animation programming- source code, detailed account of how to achieve frame animation, skeleton animation, facial animation, etc.
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OSG简单骨骼动画,简单模拟人体手臂的骨骼运动,其中包含skeleton 和bone两种类型-simple skeleton animation based OSG
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实现骨骼动画类,实现简单骨骼动画载入鸡演示-Category to achieve skeletal animation, skeleton animation simple loading
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骨骼动画.用c++ opengl 实现, 写得不错,值得初学者借鉴。-Skeleton animation. With c++ Opengl realized, well written, it is worth drawing for beginners.
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OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统
Cal3d:基于骨骼的角色动画实现
osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。
osgCal官方没有VC工程,上传的是我自己做的!
-OpenSceneG
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简单的地形骨骼动画天空演示-Simple skeleton animation sky terrain demo
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解析CS骨骼动画的万能类,只要随便搭建一个环境就可以使用。-Analysis of CS omnipotent skeleton animation category, as long as the structures of a casual environment you can use.
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运用DirectX 9.0实现了骨骼动画技术.让模型很好的动起来.-The use of DirectX 9.0 implementation of the skeleton animation technology. So a good model for moving.
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3D人物骨骼动画源代码,供正在从事计算机三维动画的同行参考-3D character animation skeleton source code for three-dimensional computer animation is engaging in peer reference
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vc++ opengl 实现的简单骨骼动画模型 如果要进一步研究骨骼动画 可以在此基础修改而成-vc++ opengl to achieve a simple skeletal animation model to further study the skeleton animation can be modified on this basis from
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Demonstrate MD2 skeleton animation
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