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caustics.tar
- Water Rendering and Simulation\\OpenGL-Water Rendering and Simulation \\ OpenGL
WaterDirect3DSample
- The Water sample illustrates using D3DX techniques stored in shader files. The sample shows a square pond inside a building, with rippling water effects including water caustics.
OFT.rar
- 三维实时水面的模拟是近年来三维游戏以及虚拟现实领域积极探索的问题,真实 感强的水面可以大大提高游戏以及仿真系统的沉浸感。本文基于OpenGL函数 库,利用多重纹理、动态纹理技术实现了对实时水面效果的模拟,其中包括水面 流动效果和水面Caustics效果。为减轻系统的绘制压力,水面仅由两个三角单元 构建,这将大大提高游戏和仿真系统的帧速率。 ,Real-time three-dimensional simulation of the surface in recent years are
OpenG
- 用c++语言实现物体的三维效果,OpenGL-rendering of Underwater Caustics-C++ language used to achieve the effect of three-dimensional objects displayed