查看会员资料
用 户 名:yaih****
发送消息- Email:用户隐藏
- Icq/MSN:
- 电话号码:
- Homepage:
- 会员简介:
最新会员发布资源
ratio_greater
- On Ironlake, cube maps are finally represented as just a series of MIPLAYOUT BELOW 2D textures (like 2D texture arrays), separated by a pitch of qpitch rows, where qpitch is defined by the equation given in Volume 1 of the BSpec Source Code for Linux