搜索资源列表
cppRaytracing
- Raytracing,光线跟踪算法,实现全局光照,可直接运行!-Raytracing algorithm!
7941943TPS-RPM
- 使用薄板样条函数,完成点对的非刚体配准方法。此类提供算法的封装。-Use of Thin plate spline, the completion point of the non-rigid registration method. Such packages provide the algorithm.-
TestDelaunay
- 运用CGAL算法库,实现delaunay三角剖分,实现效果较好。-Use CGAL algorithms library, perform delaunay triangulation, the effect is perfect.
Terrain
- XNA 地图算法,使用鼠标观察地图,支持三种模式: 第一人称,第三人称和飞翔模式。-XNA terrain algorithm, support 3 camera modes: first person, 3rd person, and flight.
CT
- 图像反投影重建算法,利用CT采集的数据在进行R_L_滤波后进行反投影得到检测图像。-Image reconstruction algorithm, using the projection of the data collected on CT after R_L_ filter back-projection get detection images.
concolution
- 对模糊图像解卷积的源代码,包含了几个常用的解卷积算法-The solution of fuzzy image source code, contains the deconvolution algorithm of several commonly solution convolution
octree
- 八叉树算法的简单源代码,vc++的运行环境-Simple octree algorithm source code, vc++ runtime environment
xnrljxz-2
- 利用VRML虚拟现实开发语言实现的虚拟人行走的程序。讨论了虚拟人行走中的路径选择算法,并用节点控件行走方式。-Developed using virtual reality language VRML virtual human walking program. Discusses the virtual human to walk the path selection algorithm, and walk with the node control mode.
marchingcubes
- 基于VTK的移动立方体(MC)算法的三维可视化实现-VTK-based mobile cube (MC) algorithm for three-dimensional visualization
MarchingCubes
- VTK应用 MC算法绘制骨骼与皮肤的3D效果-VTK Applications
raycastiing
- 基于Opengl的Ray-casting算法实现-The Ray-casting based on Opengl algorithm
kdtree
- K-D树源码,不错的空间查找算法,在三维重建和匹配中应用较多!-KD tree source, good space search algorithm, in the three-dimensional reconstruction and matching the application of more!
cgjava.tar
- Java图形编程软件包,提供多种三角剖分算法-Java graph programming software package, provides the many kinds of 涓夎
bianhuan
- 本程序实现基本图形学3维变换算法,采用VC开发环境编写-This procedure to achieve the basic 3-dimensional graphics transform algorithm, using VC development environment to prepare
raycasting_tutorial
- 老外写的GPU加速的raycasting算法,硬件加速算法用CG编写。对学习硬件加速的体绘制算法很有用-Written by foreigners GPU-accelerated raycasting algorithms, hardware-accelerated CG algorithm used to prepare. Learning hardware-accelerated volume rendering algorithm is useful
image3
- 计算机图形学原理及算法教程 (Visual C++版) 数字图象处理 图形裁剪-Computer Graphics Principle and Algorithm Tutorial (Visual C++ Version) digital image processing graphics cutting
Fortune
- 一种优越的delaunay三角剖分,以及生成voinor图的程序,快速生成,算法简单。-A superior delaunay triangulation, as well as generate voinor plans, rapid generation, algorithm is simple.
cg
- 二维和三维图形的基本变换 二维填充:二维填充有三种算法,其中有序边扫描线转换算法是固定填充的,四连通和扫描线种子填充法是可以填充任意形状的图形(曲线,多边形等)的,并且还可以判断种子点为外部点还是内部点。在使用时只需先画好需要填充的边界然后选择种子填充并用鼠标左键点击确定种子点即可填充。 二维裁剪:二维裁剪是演示性的功能,直接点击该菜单项就可以演示了。 二维基本变换:二维基本变换是演示性的功能,直接点击该菜单项就可以演示了。 二维动画:二维动画是演示性的功
CLUSTER_ISODATA
- 本程序主要实现ISODATA聚类算法,可以动态的调整分割的期望份数,效果有了很好的改善-The main achievement of this procedure ISODATA clustering algorithm, can dynamically adjust the partition of the expectations of the shares, the effect has been very good improvement
Graphics4
- 图形算法合集4:快速线性插值、半色调技术、使用lookup查找表的快速卷积、Nurbs曲面三角化等等。-Graphical Collection 4: rapid linear interpolation, halftoning techniques, the use of look-up table lookup fast convolution, Nurbs surface triangulation and so on.