搜索资源列表
b样算法
- 在tc++开发环境下,应用b样曲线生成算法绘制hat。-in tc development environment, application-like curve b Rendering Algorithm hat.
Kriging 算法实现 2D和3D地图等高线
- 利用vc++实现Kriging 算法,此算法实现 2D和3D地图等高线-use vc achieve Kriging algorithm, the algorithm to achieve 2D and 3D contour maps
VC环境下3D图形旋转,实现简单图形算法
- 是一个简单的实现了基本图形学算法的程序,包括绘制图元,区域填充,三维变换等算法的实现-is a simple realization of the basic graphics algorithm procedures, including mapping map yuan, regional filling, such as 3D Transform algorithm implementation
改进的求曲面上精确最短路径算法
- 提供了一种精确计算曲面上最短测地线路径的方法,比现有方法速度快
RayCasterCode基于光线投射算法的体绘制基数的应用
- 本代码是基于光线投射算法的体绘制基数的应用,其中包括KDTREE等加速算法。-This code is based on ray casting volume rendering algorithm for the application base, including KDTREE other acceleration algorithms.
ART重建算法 用于CT图像重建
- ART重建算法,该算法可用于CT图像重建或EST图像重建-Matlab ART reconstruction algorithm, which can be used for CT image reconstruction or image reconstruction EST-matlab reconstruction algorithm, which can be used for CT image reconstruction or image reconstruction EST
3Dwave.实现3D水波纹算法
- 实现3D水波纹算法,可用于各个图像处理领域哦,The realization of 3D water ripple algorithm, can be used for various image processing fields Oh
ICP
- ICP算法,主要用于三维点云数据的配准,最近点迭代算法,可以收敛到局部最小-registration of point cloud data,the iterated close point algorithm
Delaunay
- Delaunay 分治算法三角网格剖分!-Source code for DeWall, a divide and conquer 3d Delaunay
shearwarp
- VTK库的用shearwarp算法进行物体的三维重建的源代码,并有改进,克服了原来的内存泄露问题-VTK library shearwarp algorithm using three-dimensional reconstruction of objects in the source code, and have improved to overcome the original memory leak problem
RayTrace
- 光线跟踪算法的一个实例,演示光源照亮小球不同角度-Ray-tracing algorithm an example to demonstrate the light source to illuminate the ball a different angle
ZBuffer
- 光线跟踪算法实现,VC2005下编写的MFC程序。本程序实现高光、镜面反射、漫反射和折射效果。-Ray-tracing algorithm, VC2005 prepared MFC procedures. This procedure to achieve high light, specular reflection, diffuse reflection and refraction effects.
Gouraud
- 转动的彩色立方体(1~2人)谭飞、吴颖颖 1) 绘制一个不停转动的彩色立体球,可以绕着任意方向旋转; 2) 采用一定的光照明技术,考虑环境光、反射光以及镜面光的作用; 3) 采用消隐算法,体现立方体表面的遮挡关系; 4) 具有较好的动画效果,消除闪烁现象; 5) 不可以采用OpenGL中的函数。 -Rotating color cube (1 ~ 2)谭飞,吴颖颖1) draw a non-stop rotation of the color three-dimensi
MCROSOFT_Matching
- 微软研究院做的一个 集合了几种常见的立体匹配算法:包括sad,ssd,bp,maxflow等等。而且自带truth map可以评估自己的算法-Microsoft Research to do a collection of several common stereo matching algorithm: including the sad, ssd, bp, maxflow and so on. Truth map and can bring their own assessment of t
Globe
- 球体的透视图绘制和消隐算法的实现,程序中菜单可以设置球体的半径,颜色和视点的位置,通过键盘上的方向键可以实现球体的移动,W、S、A、D键可以实现球体的旋转,源码中也有详细的注释,算法设计思想可以参考help.doc文档-Sphere perspective drawing and blanking algorithm implementation, the program menu, you can set the sphere radius, color, and the location o
GraphicsBlanking
- 利用VC++编写的简单的3D图像消隐算法,可以对凸多面体进行图像消隐-Using VC++ written in a simple 3D image blanking algorithm, the image can be convex polyhedron blanking
空隙网路提取算法
- 基于最大球算法的空隙网路提取算法的开源源码-a network extraction algorithm based on the maxial ball source code
raytracing
- 整体光照模型,光线跟踪算法。直接编译运行即可。 三维物体为两个球。实现了高光、阴影、消隐。-Global illumination model, ray tracing algorithms. Can directly compile and run. Three-dimensional objects into two balls. To achieve a high light, shadow, blanking.
DIBR算法
- 一种基于dibr的虚拟视点合成算法实现的位分配
ICP算法实现
- 用于点云配准的实现,具体来说是ICP算法,配准效果好(ICP algorithm is realized, and the registration effect is good)