搜索资源列表
BillardGL-1.75
- 使用OpenGl开发的3D台球,采用碰撞算法完成-OpenGl developed using 3D billiards, collision algorithm used to complete
CG1
- 一个opengl下的图形学实验,展示了DDA算法画直线、中点Bresenham算法画直线、改进Bresenham算法画直线、八分法绘制圆等算法的c语言实现,结果采用每秒逐点画出,清晰明了-Opengl graphics under an experiment to demonstrate the DDA algorithm for drawing a straight line, the mid-point Bresenham algorithm for drawing a straight l
circlePaint
- opengl编写的一个基本的画直线算法 太原理工大学习题作业-opengl prepared a basic draw a straight line algorithm operation Taiyuan University of Technology Exercises
sweep
- 用C++和opengl实现的图形学中的扫描线填充算法,对初学图形学很有帮助-Using C++ and opengl graphics to achieve the scan line fill algorithm, useful for the beginner Graphics
Surtherland
- 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。-Using VC+ OpenGL to achieve a straight line cutting the coding algorithm, on the screen in a closed arbitrary rectangular cutting a straight line.
1111111111111111
- 个有OPENGL实验的一个裁剪算法,用的是 sutherland-cohen的算法-an experimental OpenGL is a cutting algorithm, using the Sutherland-cohen algorithm-OPENGL experiments which have a cutting algorithm is used in the sutherland-cohen algorithm-an experimental OpenGL is a cutt
opengl
- 本代码是简单的opengl源代码 主要功能是创建了一个三角形和一个矩形 利用Opengl实现直线光栅的DDA算法-The code is a simple source code opengl main function is to create a triangle and a rectangle using Opengl linear grating DDA algorithm
zhaolong-----shujuwajue
- 一个经典数据挖掘算法的实现 1、 实现经典数据挖掘算法k-means 2、 使用数据挖掘算法从数据集中发现知识 -A classic data mining algorithm is realized 1, realize the classic data mining algorithm k- means 2, the use of data mining algorithm from the dataset found knowledge
include
- 了解曲线的生成原理,掌握几种常见的曲线生成算法,利用VC+OpenGL实现Bezier曲线生成算法。-Principles of understanding the generation of curves, the curves have several common generation algorithm, using VC+ OpenGL to achieve Bezier curve generation algorithm.
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
3Dm
- 一个3D的魔方游戏,算法精良,十分有趣。用opengl开发的-It s magic cube game which developed by OPENGL.
scanFill
- 基于openGL的扫描线算法,glut实现-openGL scanfill
opengl
- 使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon scan line conversion algorithm p
Robot-opengl
- 该代码是利用图形工具opengl仿真机器人的,对于研发机器人有一定的帮助的,里面用了自己的算法思想,可以动态行走-The code is the use of graphical tools opengl simulation robot, robots for research and development will certainly help, and which algorithm to use his own ideas, can be dynamic walking
OpenGL实现的光线跟踪算法
- windows系统下使用vc6.0结合OpenGL实现的光线跟踪算法。程序比较简单,单一场景。
VC图像处理典型算法及实现
- vc图像处理典型算法及实现,里边包含了多个经典算法,希望对大家有帮助(Typical algorithm for VC image processing and Realization)
一个OPENGL的填充算法
- 一个OPENGL的填充算法,可以运行正确,用MFC做。多变形扫描线算法(A OPENGL filling algorithm, can run correctly, do with MFC. Multi deformation scanning line algorithm)
第三部分 细分算法
- loop 细分算法 能较快的细分 模型 有可视化运行程度(Loop subdivision algorithm can be a faster subdivision model with visual operation degree)
中点画线(提高)
- 在OpenGL环境下用c++语言实现中点画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the midpoint line drawing algorithm and draw ten thousand straight lines.)
提高(Bresenham)
- 在OpenGL环境下用c++语言实现Bresenham画线算法画一万条直线(In the OpenGL environment, we use the c++ language to realize the Bresenham drawing algorithm and draw ten thousand straight lines.)