资源列表
fgfg
- 一个用C 语言编写计算器程序,绝对的正确,我自己调试过的,能成功-a C language calculator program that is absolutely right, I own debugging off and success
dfg
- 一个用C 语言编写的贪吃蛇游戏的源码,绝对的正确,我自己调试过的,能成功-a C language prepared by the huge memory game source code, absolutely right, I own debugging off and success
fdg
- 一个用C语言编写的鼠标器的程序,绝对的正确,我自己调试过的,能成功-a C language prepared by the mouse procedure, the absolute right, I own debugging off and success
虚拟打印 .v1.0.Source.Code.ccrun.360181
- 虚拟打印-Virtual Print
colorvary1
- 采用CG和OpenGL,利用GPU的管线实现图形的绘制,最终在屏幕上显示一个彩色的三角形。对于初学CG的同学会有一定帮助。-using CG and OpenGL, the use of the pipeline GPU graphics rendering, eventually displayed on the screen of a color triangle. CG for novice students will certainly be helpful.
D_MyDongFrmRpt
- dong dai biao dll ke yi chuang jian bu tong feng ge biao biao-dong negation biao dll ke yi bu tong chuang 40c fe Vi biao ge biao
dice-lrj
- 用vc++开发的一个经典程序:Dice。自己开发的,可以两个人玩儿。-with vc + + development of a classic : Dice. Their own development, two people playing.
OSG_plane
- OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。最新版本的osg内核集成了GPU管线绘制。本例子是用osg编写的一个基本例子,将osg中的飞机模型载入到场景中显示出来。-OpenSceneGraph is based on OpenGL for its packaging and improved Graphics development kits, using a tree structure to organize and
terraininfinite
- 用OpenGL实现地形,包括3ds文件的读取、纹理贴图等等。-use OpenGL terrain, including 3ds document read, texture mapping, and so on.
20050316PackInter
- 非常好用的 snifer 网络嗅探器 -very user-friendly network sniffer snifer
BitmapDisplay
- 采用Visual C++6.0编写,将一个位图文件显示出来,并用A\\D\\S\\W键控制场景移动。对于想学习游戏编程的同学会有一定帮助。
yingzhang
- 包括了: 1、图片上传印章系统(鼠标点到哪里,章就印在哪里) 2、在线实时印章系统(自动上传图片,同时印章) 该系统适用于和图片密切相关的日常工作,比如电子公文流转印章、新闻站点图片上传、图片站点图片上传-includes : 1, Photo Upload Seal System (click of the mouse wherever the chapter on India and where) 2 On-line real-time systems chop (auto