资源列表
Tutorial
- Dev C++ OpenGL模板已经配置好所有设置,可以直接进行绘图。在Dev c++ 4.9.9.2中测试通过。-OpenGL templateThe program will display an empty OpenGL window, switch the computer into fullscreen or windowed mode, and wait for you to press ESC or close the Window to exit. It doesn t soun
tuxing
- 计算机图形学的三维物体图形源代码,可以作出三维图形-Graphic three-dimensional objects in computer graphics source code, you can make a three-dimensional graphics
Two-dimensional-transform
- 计算机图形学运用OpenGL实现二维变换算法-Two-dimensional computer graphics using OpenGL transform algorithm to achieve
two-tone
- 双励磁模拟电路的重要是实现,个人感觉比较重要-two tones of virtual circuit
two_d
- 分形学设计地图思想的基础。openGL新手必看。-Fractal design maps the ideological basis. openGL Xinshoubikan.
typelighting
- Lighting example using OpenGL where the object is moving
Ubigraph
- 在C语言中包含一个头文件UbigraphAPI.h,便可以像往常一样用循环语句“画”一个环,展示出图论模型的三维结构(需下载Ubigraph软件)-Contains a header file UbigraphAPI.h in the C language can be as usual loop " paint" a ring, demonstrating the three-dimensional structure of the graph theory model (s
ucheenattraccs
- 用于生成陈吸引子的程序源码,能生成三三视图与一个三维吸引子图 可直接使用。-Used to generate the Chen attractor program source code can generate three to three-view with a three-dimensional attractor graph can be used directly.
UMAT_ELASTIC_3D
- This an UMAT_ELASTIC_3D for ABAQUS 2D and 3D element.-This is an UMAT_ELASTIC_3D for ABAQUS 2D and 3D element.
unitydoublesides
- 这是一个unity双面显示的shader源码,拖入unity就能使用,能贴法线,能贴lightmap,效果非常好,简单易用,-This is a unity sided shader source, dragged into the unity will be able to use, can be affixed to the normal, can be affixed to the lightmap, the effect is very good, simple and easy-to-
useraniso
- 应变软化模型源程序,这是其中的文件之一,后面还有补充程序,请选择使用。-Strain softening source program model, this is one of the one of the documents, behind still have added program, please choose to use.
usercam
- 应变软化模型源程序,这是其中的文件之一,后面还有补充程序,请选择使用。-Strain softening source program model, this is one of the one of the documents, behind still have added program, please choose to use.