资源列表
ime
- 一个控制输入法的程序包,从微软网站下载的,很好用
3
- 编译原理课程设计(LL(1)分析),功能强大,使用,希望大家多多下载,多指出不足的地方
labelCombination.tar
- Combining some labeled images is a quite common and useful task in image analysis. That s something we may want to do to prepare the markers for a watershed from markers for example, or to write the output of several segmentations in a single file. T
ImageCalculator
- ImageCalculator is a command line program for doing simple mathematical operations to a series of images and generating an new output image and basic statistics about the output image. The program uses the Insight Toolkit (www.ITK.org) for file IO an
spline-basedImageRegistration
- The problem of image registration subsumes a number of problems and techniques in multifr a me image analysis, including the computation of optic flow (general pixel-based motion), stereo correspondence, structure from motion, and feature trackin
Source
- The code is in the ITK s svn repositories at the following link http://www.na-mic.org/svn/NAMICSandBox/trunk/MultiImageRegistration/ If you dont have access to ITK s svn servers, you can get read access to the repository by simply d
bwlargestblob
- bwlargestblob reads in a 2-d binary image and outputs a binary image, retaining only the largest blob.
Shape_Recognition
- The program should recognize objects like circles, rectangles, and squares from the input image.
rgb2hsv_fast
- In addition to being inherently more efficient, it introduces optional arguments - to calculate in single precision - to calculate only hue or saturation or value (or combinations of them)
fastMV
- this scr ipt used a new fast block matching algorithm with dynamic search patterns to obtain motion vectors for each blocks.
ProgressiveMesh
- 有些情况下,你只需要简化mesh。但是,一味的简化,意味着无法再恢复对象的细节,而同时需要简化和增加对象细节的情况确是很常见的。我相信看到这里,你已经知道progressive mesh方法名字的来历了吧。 为了显示progressiveMesh方法的行为,我们将写一个和上一部分很类似的程序。这一次,我们不但可以简化mesh,还可以在摄像机靠近模型时,添加mesh的细节。还是从第五章的文件开始。 Progressivemesh类于Mesh类一样,都继承于BaseM
MultiAnimation
- MultiAnimation  Sample这个例子展示了使用高级shader语言、蒙皮技术和D3DX动画控制器的多动画集的Mesh动画。动画控制器用来混合动画集,以确保从一个动画到另一个动画的平滑转换。<IMG onmouseover=\"if(this.title) {this.style.cursor=hand }\" onclick=\"if(this.title) {window.open(http://msdn.microsoft.com/library/en-us/d