资源列表
SkinnedMesh
- 不需要额外建模软件,直接在Unity3D内部为模型添加可控制骨骼 在场景中创建bone 和 bone2两个依托点,bone位运动骨骼bone2为静止骨骼,绑定参考范围通过调整bone 碰撞盒调整(No additional modeling software is required to add controllable bones directly to Unity3D In the scene to create bone and bone2 two relying points
Desktop
- HTML code and with css design
1
- 移动机器人轨迹跟踪迭代学习控制,建立动态模型,通过迭代学习跟踪轨迹(Mobile robot trajectory tracking iterative learning control, a dynamic model is established, and trajectory tracking is achieved by iterative learning)
guijiscq
- 最主要的功能是计算四足机器人关节空间的角度,就是将工作空间转换到关节空间的程序。(main purpose is to calculate the joint space angle,namely change from work space to joint space .)
Problem_04_TopKSumCrossTwoArrays
- TopK问题的求解之两个数组的合并的java程序,方便了解topk问题(the problem of TOPK of two arrays sum to understand well about topk)
mxx
- mach3 自动换刀(atc;automatic tool changer;AUTO TOOL CHANGER)
linkscript_gcc.ldf
- Example Linker scr ipt for Raspberry Pi Zero/2
test1.c
- Download an Oracle table using OCI
logistic_3
- 机器学习算法,逻辑回归,将数据集划分为两类,优化算法采用随机梯度上升(logistics,classifiy the training set to two class)
equa2
- resolve second order equation
phobos_phun_1
- stellarium phobos scr ipt tested work fine
lunar_totaltested
- Lunar total stellarium scr ipt tested fine