资源列表
mygame3
- 基于dx7.0接口在visual c++里制作的小飞机游戏 主要用于实现功能 在优化和内容丰满上还未添加-Dx7.0 interface based on visual c++ in a small plane making the game function is mainly used to achieve full implementation has not been optimized and add content
Matrices
- DirectX Samples Matrices
camerads
- 基于directshow的视频处理开发,用于摄像头的读取和抓捕,是做视屏监控,学习directshow的好资料-Directshow video processing based on the development, for the camera to read and capture, is to do Screen Monitor, learning good information directshow
3DGameProgr
- Learn to program DirectX Games with C-Learn to program DirectX Games with C++
04.Chapter02-Transformation
- Transformation in directx
Gamedevelopwithdirectx9
- Game develop with directx9
demo7_1
- 用16位方式向屏幕写点(DirectX 8)-Way with 16 points to the screen writing (DX)
HFileAndLibFile
- 一些c++编程的时候会用到的一些头文件和链接库文件。 即.h和.lib文件 DX2009C SDK 编译环境需要用到的一些文件,我整理好了。把这些文件包含到VC的里面就可以过了。 如果缺什么文件的话。。请说明一下。。 一定会更新的-Some c++ programming will be used when the number of header files and link libraries. Ie. H and. Lib file DX2009C SDK build en
TBTB
- 基于DX的TBTB编程,利用DV的矩阵运算函数可以快速计算修复文件-DX' s TBTB programming based on the use of DV in the calculation of matrix operations function can quickly repair the file
DirectX
- directX中文手册,方便查找一些函数-中文手册
Camera
- 3D场景加载,实现了角度变换 向左旋转向右旋转的功能-DirectX
DirectShowSource
- 一个用C#写的视频播放器-Using C# to write a video player