资源列表
Octree
- 简单的介绍了四叉树在场景编辑中的使用,适合初学者观看与学习-Introduced a simple quadtree editor in the use of scenes, watch and learn for beginners
particlesystem
- 详细的介绍了基于DirectX 3D的粒子系统的实现,比例子是以下雪为背景的-Detail based on the DirectX 3D particle system, based on the proportion of sub-snow background
DDRAW
- 简单的游戏DEMO,演示了如何使用DDRAW-Simple games DEMO, a demonstration of how to use DDRAW
45665993DirectShow_captrue
- mepg4视频传输,是基于visual c++编写的可以播放音视频文件
45666001jrtpVideo
- mepg4视频传输,是基于visual c++编写的可以播放音视频文件
ParallelWorld
- 一个用DirectX9编写的3D小游戏,虽然功能不多,但是基本的倒影,人物行走,对话等都实现。-RView::CRView() { // TODO: add construction code here } CRView::~CRView() { } BOOL CRView::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Modify the Window class or styles her
AMR_pack
- AMR Encoder, Decoder, Mux and Demux Directshow Filters
winmobile6
- ViewGraph -- DirectShow Graph Editor for Windows Mobile-ViewGraph-- DirectShow Graph Editor for Windows Mobile
Direct3D-camera
- 使用direct3d编写场景,实现了基本的漫游功能-Prepared to use direct3d scenes to achieve the basic roaming
directshow
- directshow教程,directshow教程-directshow教程
VB_3DX
- 采用VB6.0结合DX技术开发的3D实例,涵盖了DX基本的使用方法-DX using VB6.0 integration of 3D technology development examples, covering the basic use of DX