资源列表
Chapter19
- 《DirectShow开发指南》第19章源码
Bouncers_S2205245292011
- This code shows how to create a simple Screen Saver with Direct3D 9.0
DirectX_9_3D-
- 《DirectX_9_3D游戏程序开发编程基础》,很适合新手学习借鉴。中文哟-" DirectX_9_3D game based application development programming" , it is suitable for beginners to learn from.
DirectX8-Tutorials-And-Code
- DirectX8 开发教程及源码。此教程为Word文档写的简易教程,共13章节,附带教程源码,教程虽然是DirectX8的,但同样适用DirectX9等新的版本,很适合DirectX开发的初学者。-DirectX8 development tutorials and source code. This tutorial is written in simple tutorial Word document, a total of 13 chapters, with tutorial source
AudioDirectX11Code
- 新一代基于DirectX11平台的编程源码,继DirectX10后的新超越-Next-generation platform based on the programming source DirectX11, the new post following the DirectX10 beyond
rain
- 游戏开发实例,主要以演示程序为例介绍directX游戏开发,介绍粒子系统的知识-Instances of game development, mainly in the demo program as an example of directX game development, knowledge of the particle system introduced
fly2
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等-c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
SkyFogDemo
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等 -c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
randfield
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等 -c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
snow
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等-c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
CreateDevice
- DXSDK VS2010用基础代码,创建一个窗口-VS2010 DXSDK with basic code, create a window
PartII
- Introduction.to.3D.Game.Programming.with.DirectX.10 的源代码-Introduction.to.3D.Game.Programming.with.DirectX.10 source code