资源列表
Direct3D
- 最基本的Direct3D实例,绘制一个不使用光照的三角形和两个使用光照的三角形。-Basic Direct3D instance, draw a triangle and do not use light using light of two triangles.
Ticker_src
- This a source code to do "text over video". Using only class you can put text over video.-This is a source code to do "text over video". Using only class you can put text over video.
SpriteDemo_Sample
- d3d sprite demo demonstrate how to use directx to implement realistic virtual world-d3d sprite demo demonstrate how to use directx to implement realistic virtual world
AdvancedOgreFramework
- ogre基本游戏框架,覆盖基本事件和渲染流程-the basic framework of the game ogre
very
- 非常帮的一款游戏 有代码解释 等等非常好-There is a game to help explain the code very well so
XNA
- XNA开发文档,DirectX开发文档,游戏开发-xna develop document
Direct3D9MFC
- DirectX与mfc单文档程序的结合,可以实现模型的旋转-Combination of DirectX and mfc
shallows-0.91
- Glsl programming shallow shader example, compilable on windows and linux platforms.
DX11TessellatorTutorialwww.xtunt_.com_
- DirectX Tessellation shader examples with source code.
moving-text
- Displaying a video with text using slimdx-Displaying a video with text using slimdx
GameProgrammingwithDirectXSourceCode
- 龙书所有的配套的代码哦~所有哦。。。适合初新者。所有的代码经过测试都可以在vs中运行无误- the all source code in <Introduction to 3D Game Programming with DirectX 9.0 >
vc6.0-shexiangtou
- 在VC6.0平台利用DIRECTX操作摄像头源代码,供参考-DIRECTX operation in VC6.0 camera platform using the source code for reference