资源列表
UsePointSprite
- 一个展示基本粒子实时特效的雪的代码。 程序中包含了基本的Dx的框架,核心部分可以直接从 CMyD3DApplicaiton的render看起, 或者开调试直接看。-a real-time display of elementary particles of snow code. Procedures include the basic Dx framework core directly from the render CMyD3DApplicaiton see, Debugging o
Videocap(1)
- captureIT的源代码,需要。net支持,配合capIT_demo使用,还需要DX9支持-captureIT the source code needed. Net support and cooperate with capIT_demo use, but also needs to support DX9
toushi
- cf透视源代码,人物透视!- YI ec module supports all games d3d perspective, it is easy to use
dx9_resize_window
- This sample demonstrates how to respond to the app s window // getting resized by resizing the front and back buffers of // the Direct3D device to match it. If you don t do this, // Direct3D will be forced to perform a stretch blit when the
vc_vi
- Directshow 视频文件抓取图片帧,VC++源代码,比较详细,非常实用-Directshow video capture picture frames, VC++ source code, more detailed, very useful
DX-Project-12
- 《DirectX 8 教程》及配套代码 第十二章:键盘与鼠标输入 Introduction (序) DirectInput Include and Library files (头文件与库文件) The Controls (控制方案) Initialising DirectInput (初始化DirectInput) Setting up the keyboard (设置键盘) Setting up the mouse (设置鼠标) Buffer
VC++DirectX93D09
- Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
cdirectx
- 一组Driectx例程,通过它可以帮助快速掌握Directx的程序设计,对学习有很多参考价值。-a group Driectx routines, it could help grasp the DirectX programming, to learn a lot of reference value.
new-D3D9-ModelLogger
- new D3D9 ModelLogger, Stride logger model
TitleOverlayVideoKey
- VideoKey: 视频抠像的演示。其中Ball是由SDK的一个例子修改而来,增加了属性 页,可以定制输出图像的尺寸,注意Filter的注册名改为“Bouncing Ball plus”; FilterVideoKeyer是一个实现了抠像叠加的Filter,这个Filter有两个输入Pin, 一个输出Pin,Filter的注册名为“HQ Video Keyer”。 TitleOverlay: 字符叠加的演示。其中FilterTitleOverlay是一个实现字符叠加 的
Play-XM
- Visual C++ example source code, welcome to try.-Easy to use player software trial, welcome to try. Email: lujunlijustin@yahoo.com.tw
Antialiasing
- direct3d通过设置属性达到图形抗锯齿处理-Direct3D graphics by setting the property to reach deal with anti-aliasing