资源列表
DXVAChecker_1800
- DXVA Checker 1800. Watching h.264 videos using DirectX Video Acceleration (DXVA).
KeysDown
- Key down, get state keyboard user in directx 9-Key down, get state keyboard user in directx 9
06
- DIRECT3D实例,使用VC开发的,需要安装directx,否则你不能编译通过,-The DIRECT3D instance developed using VC need to install directx, otherwise you can not compile through
HowToUseTheManagedRTPAPIclassesinNET
- How to use directx in windows .net platform
directshow_player
- Player AVI file with DirectShow
DXVAChecker_1810
- DXVA Checker 1810. Watching h.264 videos using DirectX Video Acceleration (DXVA).
Direct3DCameraSample
- 一个实现了Direct3D的动态摄影机的例子 在这个例子中我先创建了一个Mesh模型 然后通过动态的给view矩阵赋值实现了像CS中的摄影机移动的效果 用户可以使用WASD平移摄影机 使用鼠标调整摄影机的焦点-An implementation of the Direct3D example of the dynamic camera in this example I first created a Mesh model and then to the view through the dyn
3Dgame-engine-design
- 3D游戏引擎设计的架构,用DirectX编程方法,也参考OpenGL方法.-3D game engine design architecture, programming with DirectX, OpenGL also reference method.
AVCap
- 纠错以后的AVCap代码。 运行需要配置DX90,另需视频及音频输入齐全。-AVCap after correcting code. Need to configure to run DX90, and it takes another complete video and audio input.
OpenGLApplication
- opengl problem with explication
Book2TOC
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm BookTOC (from sources)
DirectX-include-multiple-documents
- 包含多重纹理、纹理映射、坐标转换、反射计算相关技术,都是很实用的内容。-Inclue Multiple Textures/Texture Map /coordinate transformation/StencilMirror,Very practical content