资源列表
relx_for
- 能读取经特殊格式处理过的文件内容,适合做二次开发的程序员-Can read scr iptures special format of the file content, suitable for secondary development programmers
CreateMipTexture
- 演示分级纹理功能在Direct 3D中 -show mip texture in Direct 3D
C_programming_classic_DirectShow_code_other_media_
- C编程DirectShow播放Mpeg等媒体经典代码C programming classic DirectShow code and other media play Mpeg-C programming classic DirectShow code and other media play Mpeg
Tutorial02
- Direct3D 示例说明2 微软官方出品的示例-Direct3D Sample2
Chapter1801
- Directx游戏编程第18章的散射光代码,由于附带的源代码与最新版本的directx不兼容所以无法运行,修改某些参数后通过编译。-Directx Game Programming Chapter 18 of the scattered light code, because the source code with the latest version of directx is not compatible so it can not run, modify some parameters
read12334
- internet release 1.0
TestVideo1
- c#下实现用directx实现视频的播放,代码很简单,并实现视频截屏,很好很强大!
CreateWrapTexture
- 在Direct 3d中创建纹理包装,用一个图片将立方体包装起来,防止出现跨边界纹理变形问题-Create Wrap Texture in Direct 3d
PlasmaDX
- Plasma direct X 300x200
dx_Billboard
- The Billboard sample illustrates the billboarding technique. Rather than rendering complex 3D models (such as a high-polygon tree model), billboarding renders a 2D image of the model and rotates it to always face the eyepoint. This techniqu
TextureEffects
- A small emxample of Effect texture , including shader code
VideoRender
- VideoRender一个Camera Live DEMO的工具源码-VideoRender a Camera Live DEMO-source tools