资源列表
2
- 陆其名老师的《DIRECTSHOW实务精选》书上的源码,都是可以用的-source code of the ‘the appliance of directshow’written by Luqiming
hand_detect
- 基于模版匹配的手势数字识别,可以识别1 2 3 4 5 对学OPENCV的人很有用,值得下载。-hello
square
- directX 基础 正方型的绘制,很好的directX入门-Cube mapping
AIprogramming
- 此代码为《游戏编程精粹》系列丛书之一的源代码。对大家一定有帮助的。-this code for the "essence of the game programming" series, one of the source code. To everyone must help.
Tile Dynamic Scrolling Demo
- 2D游戏下,实现如何使用动态滚动游戏背景(showing how to use dynamical scorlling game background.)
fl
- DirectX 9.0c 实现的多层纹理混合-多层纹理混合
粒子系统瀑布
- directx的一种粒子系统,做游戏引擎粒子系统是不可缺少的!-DirectX a particle system, so the game engine particle system is indispensable!
delphiX 程序2
- 利用delphix开发的程序,很好,如果您要开发delphiX程序,请-delphix use of the program, a very good, if you want to develop delphiX procedures, please s
chapter5
- DirextX编程源码,运用了很多游戏编程技巧。-DirextX weaves distance source code and made use of a lot of game plait distance techniques.
DirectSound
- 使用directsound来播放音频wav文件的小程序,使用时请注意,修改程序代码的wav文件的地址,改成本地的一个wave文件路径即可-Use directsound to play audio wav files small program, please note that when used, modify the program code of the wav file the address of a wave into a local file path can be
sichashu
- 基于DX,运用四叉树实现的地形管理,可以放到自己的地图中变换。-Using Quadtree terrain management based on DX, transform, you can put your own map.
vs2005--ie-toolbar
- directX,VS2005 ,mfc, 用下拉菜单做的IE,MFC IE浏览器-directX, VS2005, mfc, using the drop-down menu to do the IE, MFC IE browser