资源列表
D3DTheBlock.rar
- 这是用Directx写的一个2D的俄罗斯方块小游戏,游戏很简单,主要用讲了Sprite方法,This is Directx write a 2D Tetris game, the game is very simple, the main method used gave a Sprite
D3D.rar
- 实现3D游戏中的一些基本功能.例如:摄像机的控制,人物的行走、跳跃,人物与场景的的碰撞,还有一些打怪的基本数据计算,还有一些特效(HLSL)等。,3D games to achieve some of the basic features. For example: camera control, character walking, jumping, the characters and the scene of the collision, there are some basic data
DirectShowvediooverlapFilter.r
- DirectShow 视频叠加Filter ,可快速完成视频叠加,且效果显著,DirectShow Video Overlay Filter, can quickly complete the video overlay, and the results are obvious
3DGameFrame.rar
- 物理模拟简单炮弹轨迹,直接打开sln文件即可运行,Physical simulation simple shell trajectory, directly open the sln file to run
ASMBlur.rar
- 使用ASM实现的像素模糊效果,是学习GPU编程很好的源码,采用DirectX和HLSL编写!,Use ASM to achieve pixel blur effect, is to learn from a good source GPU programming using DirectX and HLSL prepared!
DirectX9.0cPhysicsCollision.ra
- 物理碰撞检测示例,有x文件模型,很不错的,Physical collision detection example, there are x file model, very good
D3DMesh.rar
- DirectX 装载mesh.在VC++平台下实现.供参考,DirectX programming with vc++. loading a mesh.
SkinMesh.rar
- 骨骼类文件,包含了骨骼加载所需要的所有函数,shinmesh needed
MFC-Direct3D.rar
- 基于对话框的D3D程序,在pic控件上实现图形的现实及动画,D3D dialog-based procedures, to achieve control in the pic realistic graphics and animation
terrain.rar
- 这是一个基于directX3D的场景漫游实例,实现了第一角色视角在场景中的漫游,This is a scene-based roaming directX3D example, the realization of the role of perspective in the first scene of the roaming
使用DirectX9渲染三角形
- 使用DirectX9与Visual Studio 2005.NET渲染三角形,The use of Visual Studio 2005.NET with DirectX9 rendering triangles
DirectSound_Develop_Manual.rar
- DirectSound开发指南。详细说明用DELPHI怎样用DIRECTSOUND的开发。,The development of guidelines for DirectSound. Detailed descr iption of how to use DIRECTSOUND with DELPHI development.