资源列表
Hit_The_Monster_source_code
- iPAD cocos2D game written in objective C, IOS 4
Ball
- iphone的滚弹珠程序(加速计),弹珠会随着iphone的倾斜来回的滚动-iphone marbles rolling program (accelerometer), marbles will tilt back and forth with the rolling iphone
CeShi
- 判断程序是否为第一次启动,并以此为依据加载不同的页面。-Determine whether the program is first started, and as a basis to load different pages.
ParseXmlTest
- cocos2d-x中解析xml的demo-cocos2d-x in the xml parsing demo
iosdians_8893
- 使用Objective-C实现ios上的酒店点餐系统,给有需要的朋友参考-Ios using Objective-C implementation on hotels ordering system, the reference to a friend in need
BlocksProgrammingElements
- Blocks 编程要点,主要讲Blocks编程的,基于iPhone开发的程序员可以看看,中文,pdf格式。-Blocks programming essentials, the main speaker Blocks programming-based iPhone development programmers can see, Chinese, pdf format.
MemoryManagementProgrammingGuide
- Memory Management Programming Guide,讲Object-C编程的内存管理的书籍,使用Object-C的程序员可以看看!全英文,pdf格式。-Memory Management Programming Guide, speaking Object-C programming books on memory management, the use of Object-C programmers can take a look! In English, pdf form
IPHONEGameProgramming_Objective-C
- IPHONE游戏编程 - Objective-C,一本讲使用Objective-C进行iPhone游戏编程的书,iPhone软件工程师可以看看,中文,pdf格式。-IPHONE Game Programming- Objective-C, a talk with Objective-C for iPhone game programming book, iPhone software engineers can see, Chinese, pdf format.
IPhoneApplicationProgrammingGuide
- iPhone应用程序编程指南(中文版),之前命名为iPhone OS编程指南,讲iPhone应用程序编程的书,iPhone应用程序工程师可以看看,中文,pdf格式。-iPhone Application Programming Guide (Chinese version), previously named iPhone OS Programming Guide, talk iPhone application programming book, iPhone application engi
BeginningiOS5Development
- Beginning+iOS+5+Development,讲iOS5开发的书籍,iOS软件工程师可以看看,全英文,pdf格式。-Beginning+iOS+5+Development, speaking iOS5 development books, iOS software engineers can see, all in English, pdf format.
MyPageViewController
- UIPageViewController的用法-a demo of how to use UIPageViewController
MyBookstore
- IPHONE 手机图书管理系统,详细叙述了扩展类的使用,静态类合动态绑定。-IPHONE mobile library management system, described in detail the use of extended class, static class together dynamic binding.