资源列表
symbianpaopao
- Symbian手机游戏源码 很经典值得有兴趣的研究分析 希望大家一起进步-Symbian mobile phone game is a classic source worthy of interest in research and analysis together with hope that we progress
Open_Cpp_Memory_Game
- Open C++: Memory Game Example This Open C++ example application demonstrates a simple memory game. The game engine part has been written in Open C++ and the UI part has been written in Symbian C++. The application supports S60 3rd Edition
RDR25_07B_ANX_E817A_900_V17.10.01_081016
- 一款可以收看电视的手机软件。工程模式:*#55*#,触摸IC:Tsc2046,TV IC:TLG1100GC,cpu:mt6225a,Flash:71PL127NBOHFW4U,电源:mt6318a;射频:mt6139bn,双卡切换:mt6302n-Can a cell phone software to watch TV. Engineering model:*# 55*#, Touching IC: Tsc2046, TV IC: TLG1100GC, cpu: mt6225a, Flash
Symbian_OS_C++_for_Mobile_Phone_Volume2
- 《Symbian OS C++ 应用程序开发》第二卷,Symbian开发人员必看的经典书籍!- Symbian OS C++ Application development, Volume II, Symbian developers must-see classic books!
Symbian_OS_C++_for_Mobile_Phone
- 《Symbian OS C++手机应用开发第三卷》Symbian开发人员必看的经典之作- Symbian OS C++ Mobile application development Volume III Symbian developers classic must-see
Symbian_OS_C++_for_Mobile_Phones_Volume_3
- Symbian OS C++ for Mobile Phones Volume 3,一本很好的关于Symbian开发的英文原版书,适合于初学者和Symbian开发高手。-Symbian OS C++ For Mobile Phones Volume 3, a very good development on the Symbian original English book, suitable for beginners and Symbian to develop a master.
AudioPlayer
- Symbian S60手机开发音频播放器的一个示例源代码,可以播放MP3,wav,AAC等格式的音频-Symbian S60 mobile phones to develop audio player an example of source code, can play MP3, wav, AAC audio format, etc.
TextAndDigit
- a TextAndDigit control of symbian parform
button
- a button of symbian parform
MusicPosition
- a position control(using in musicplayer) of symbian-a position control (using in musicplayer) of symbian
2002_10_09_codingSymbianOS
- 2002_10_09_codingSymbianOS Symbian Symbian -2002_10_09_codingSymbianOSSymbian Symbian Symbian
Symels
- Symbian开发提高的一个很好的实例,其实现了一个非常好理解的Symbian游戏开发流程-Symbian development to raise a good example of the realization of a very good understanding of the Symbian game development process