资源列表
majiang
- 基本的麻将功能实现,使用了c++语言,MFC下实现-The Mahjong functions, using the language of c++ the MFC to achieve
ClanLib-2.1.1
- ClanLib是一个主要针对游戏开发者的跨平台C++框架...尽管API主要为游戏开发设计...你照样可以容易地使用ClanLib来开发一个科学的3D可视化工具或多媒体应用程序(例如Gecko多媒体系统)-ClanLib is a cross platform C++ toolkit library. Essentially the library offers a series of different functionality under a streamlined API... Its
24points
- 用Irrlicht实现的一个24点单机联网游戏平台-Irrlicht achieved with a 24-point game platform stand-alone network
卡宴内部 永久免费版
- 魔兽卡宴内部全自动打怪跑本拾取登陆寻怪复活(The interior of Warcraft carnival is fully automatic to fight monsters. Pick up, land, search and revive monsters)
thirdchapterphysics
- game programming gems4中的物理部分代码,包括刚体动力学中约束器、互动水面、基于verlet积分方程的物理引擎-game programming gems4 the physical part of the code, including rigid body dynamics constrained devices, interactive surface, based on the physics engine verlet integral equation
EscapeBall
- 一款小游戏,我们需要操作红球的运动方向来躲避其他的球,才能赢,碰到了会输哦-A game, we need to manipulate the direction of the movement of the red ball to avoid the other balls to win, you lose met oh
回合端游浪漫Q唐引擎源代码
- 回合制网游浪漫Q唐的游戏引擎源码fdrEngine
RakNet-3.71
- RakNet is a a cross platform, open source, networking engine for game programmers. This is Indy license version of RakNet. A free Indy license allows you to use RakNet in a single downloadable application for the PC, Mac, iPhone, gPhone, or Linux
大脚
- 魔兽世界怀旧服务器专用,可用与SF,BigFoot_WOW_5.3.0.1。
PG20101
- RPG角色扮演游戏程式设计随书光碟,教导如何制作RPG游戏引擎的范例,使用版本为VC6.0。
HappyFinding
- 这是一款类似于“大家来找碴”的游戏。整个游戏分低、中、高三个难度。游戏玩家在每关中拥有30秒钟的时间来寻找界面右侧图片中与左侧图片的五处不同。游戏操作简单,制作精美,游戏界面赏心悦目。 -This is a similar " 大家来找碴" game. Points of the game is low, medium and high difficulty. Players each have 30 seconds off the time to find the rig
Three-dimensional-game-scene
- 游戏爱好者学习代码,3d游戏场景。包含4部分:地形、LOD、天空盒、水面。directX9.0-Enthusiasts learn the game code, 3d game scene. Contains four parts: terrain, LOD, sky boxes, water. directX9.0