资源列表
goodies
- 游戏开发数据结构Data Structures for Game Programmers The Goodies Directory contains all sorts of stuff. For example, there are the four 3rd-Party libraries used in the book, SDL, SDL_TTF, FreeType (which SDL_TTF uses), and STLPort, which is one impleme
xiangzi
- windows窗口小游戏 推箱子 使用HGE 2D游戏开发引擎-Sokoban game windows windows HGE 2D game development engine uses
Ultimate.Game.Programming.With.DirectX
- DirectX游戏开发终极指南源码,非常好用。很有指导意义。-Ultimate Game Programming with DirectX
small zombie
- 碰撞事件小游戏,bug未修正,使用软件:myeclipse,碰撞使一方消失(Collision event game)
blender-2.50a1.tar
- IK反向动力学 骨骼动画的资料和源码网上能找到很多,但写得最好的开源代码,恐怕是blender里面的. -IK inverse dynamics of information and source skeletal animation can be found online a lot, but the best of open source code written, I am afraid that blender inside.
maya-8-the-complete-reference.9780071485968.28897.
- 解释MAYA软件的应用,Maya是3D软件永华动画,现代的电影卡通片许都是用Maya来做出来的,为了好看,更方便更便宜-3D MAYA development book for beginners
Source
- 游戏开发大师技巧光盘所有章节全部可运行代码-Game Project
huarongdao
- 华容道游戏,可以进行2D和3D两种模式,内有说明文档-Huarongdao games, 2D and 3D can be two modes of, documentation within
D3D11-terrain-rendering
- 设计了一种基于GPU编程实现的大规模地形场景的实时绘制与漫游算法。利用GPU端完成地形网格更新、地形块的自动选取、高度图和纹理图采样等大部分计算工作,大大减轻了CPU端的计算负载。-designed a high performance technique for real-time rendering and roaming of large-scale terrain environment based on GPU programming. GPU undertaked most of t
StarCraftTactics
- 一个利用星际内的资源制作的SLG,有完整的源码和各类文档,有兴趣的可以看一下
基于HOHO游戏引擎的游戏大作
- 基于HOHO游戏引擎的游戏大作,代码含金量很高。可玩可学习研究。当今开源的、复杂一点的、基于游戏引擎开发的游戏代码不多。这是一个非常难得的学习研究机会,不要错过了!-smartphones based on the game engine of the game arrived, code quality was high. Middle can study and research. Today's open source, a bit more complex, based on t
programteaching
- 这是一个游戏基础编程教学文档,里面有各种代码例子-This is a game based program teaching document, there are a variety of code examples