资源列表
Massively_Multiplayer_Game_Development_CDROM
- 大型多人在线网络游戏(Massively Multiplayer Game Development)编程附书源代码-Massively Multiplayer Game Development source code
dezhoupuke
- 6603德州扑克,要学习的同学自己下载啦-6603 Texas Hold em, students should learn to download it
goodies
- 游戏开发数据结构Data Structures for Game Programmers The Goodies Directory contains all sorts of stuff. For example, there are the four 3rd-Party libraries used in the book, SDL, SDL_TTF, FreeType (which SDL_TTF uses), and STLPort, which is one impleme
xiangzi
- windows窗口小游戏 推箱子 使用HGE 2D游戏开发引擎-Sokoban game windows windows HGE 2D game development engine uses
Ultimate.Game.Programming.With.DirectX
- DirectX游戏开发终极指南源码,非常好用。很有指导意义。-Ultimate Game Programming with DirectX
small zombie
- 碰撞事件小游戏,bug未修正,使用软件:myeclipse,碰撞使一方消失(Collision event game)
blender-2.50a1.tar
- IK反向动力学 骨骼动画的资料和源码网上能找到很多,但写得最好的开源代码,恐怕是blender里面的. -IK inverse dynamics of information and source skeletal animation can be found online a lot, but the best of open source code written, I am afraid that blender inside.
maya-8-the-complete-reference.9780071485968.28897.
- 解释MAYA软件的应用,Maya是3D软件永华动画,现代的电影卡通片许都是用Maya来做出来的,为了好看,更方便更便宜-3D MAYA development book for beginners
Source
- 游戏开发大师技巧光盘所有章节全部可运行代码-Game Project
huarongdao
- 华容道游戏,可以进行2D和3D两种模式,内有说明文档-Huarongdao games, 2D and 3D can be two modes of, documentation within
D3D11-terrain-rendering
- 设计了一种基于GPU编程实现的大规模地形场景的实时绘制与漫游算法。利用GPU端完成地形网格更新、地形块的自动选取、高度图和纹理图采样等大部分计算工作,大大减轻了CPU端的计算负载。-designed a high performance technique for real-time rendering and roaming of large-scale terrain environment based on GPU programming. GPU undertaked most of t
StarCraftTactics
- 一个利用星际内的资源制作的SLG,有完整的源码和各类文档,有兴趣的可以看一下