资源列表
CatchButtonGameV1
- GUI 鼠标放在某个button里,button里的数字就会跑到别的Button里-The GUI mouse on a button, the Button where the number will go to other Button Lane
MEfunctionCallsSendTextMessages
- J2ME调用手机发短信代码,只是简单的一小块,希望可以给迷惑的朋友一些帮助。-J2ME mobile phone send text messages to call the code, but simply a small piece of hope that a friend can be confusing to some help.
Bomb
- 10年中兴捧月预赛任务:布雷程序。10个随机生成雷的布雷程序。-ZTE holding 10 month preliminary task: mining process. 10 randomly generated mines mining process.
reaction
- 本程序是时间函数,一个猜数游戏,判断一个人反应快慢,初学者可以参考-This procedure is a function of time, a guessing game to determine the speed of a reaction, beginners can refer to
lake
- 网页制作中,网页特效文件中的水波倒影文件源的代码-Netnew wave reflection source code file
32
- 用vc/C++开发的,一种益智类的小游戏代码-By vc/C++ development, a puzzle game category code
piaoyi
- 防止鼠标在游戏内漂移 精确定位鼠标坐标不会出现边界卡死现象-Prevent drift precise positioning of the mouse coordinates mouse game does not appear the border stuck phenomenon
data101
- 将segy数据转成txt文件可用于地震资料-Txt will be converted into segy
WallOrRoad
- 编辑迷宫里面的围墙和路面,可以通过更换图片来达到修改效果-Edit maze inside the walls and pavement, the effect can be achieved by replacing the picture to modify
dsff
- unity3D中游戏场景多个相机的控制,相机之间平滑过渡-unity3D game scene in the control of multiple cameras, a smooth transition between the camera
Desktop
- 一、实验目的 1、掌握线性表中元素的前驱、后续的概念。 2、掌握顺序表与链表的建立、插入元素、删除表中某元素的算法。 3、对线性表相应算法的时间复杂度进行分析。 4、理解顺序表、链表数据结构的特点(优缺点)。 二、实验预习 说明以下概念 1、线性表: 2、顺序表: 3、链表: -One, the purpose of the experiment 1, grasp the concept of precursor, the elem
smilegame
- 笑脸的小游戏,新手写的见谅smiling faces- The smiling faces of the small game, beginner excuse me