资源列表
chinese-chess
- 中国象棋,很不错的例子,,游戏开发的可以学习学习-the chinese chess game ,for game developer. very good
OnePiece
- 聊天小软件:基本的思路: 服务器端: 服务器与每个客户用一个线程建立连接 每个线程里面不断接收和处理数据包 所有数据包用一个列表存储 遇到ask包(请求在线列表)就跟据来源生成一个rst包(返回) 遇到To为本线程用户的,将包发给本线程用户 客户端: 与服务器端相对应 代码里面有注解 数据包: 用一个类表示 里面有Kind(包类型),To(来源),From(去处),Message(消息) 网络套接字用文件类型传输,所以
lcy
- 棋类游戏,小时候玩的,狼吃羊。有turbo C编写-Board games, child play, wolves eating a lamp. A turbo C prepared
wuziqi
- 是用C写的五子棋,已经调试过了,请放心下载,有不完善的请指教-Is written in C Gobang have been debugging, please rest assured download, any problems Please advice
eluosifangkuai
- 次程序是使用java写的俄罗斯方块代码,容易阅读-Second procedure is to use java code to write the Russian box, easy to read
clzxq
- 运用java编写的单机版的中国象棋,不过不是人机对站,而是自己跟自己对站,或是跟别人对站,是可以悔棋的。-Prepared using java stand-alone version of Chinese chess, but not the machine on the station, but with their own stations, or with others on the station, it can undo the.
Cards
- 这一个游戏是通过Visual C++代码来编写的,程序的功能比较简单-This is a game by Visual C++ code to write, the process is relatively simple function
China
- 中国象棋vc源代码, 基于MFC实现。-Chinese Chess vc source code, based on MFC to achieve.
Doudizhu
- 该系统为桌面版斗地主游戏,带有初级的AI人工智能,正在考虑提高AI智商的解决方案-The system for the desktop version Landlords game, with junior AI Artificial Intelligence, IQ is considering solutions to improve AI ..
choose
- 猴子选大王游戏,其实类似于排序算法,更多是倾向于冒泡排序算法。具体的也记不太清。-monkey choose their king
wuziqi
- 五子连珠,分两种难度,可悔棋及选择谁先下-Wuzilianzhu, two types of difficulty, and choose exactly who can undo the next
ChineseChess
- 描述出系统的操作流程 1、绘制棋盘,当棋盘加载时,自动将棋盘加载到窗体; 2、绘制棋子,编写代码实现对应棋子的相应规则; 3、当开始新游戏时,将棋子加载到窗体对应的网格中。 4、当单击棋子时,满足该棋子的规则。则移动该棋子到目标位置。若不满足,则不执行任何操作。 5、在满足规则的情况下,如果有相应被吃掉的棋子,则将目标位置上原来的棋子移除,将新的棋子(选中的棋子)移动到该目标位置.若不满足规则,则不执行什么操作。-Describe the operation of the s