资源列表
Particles
- 由visual studio XNA 3.0 所撰寫的程式,可始用於xbox 360 與pc 遊戲程式開發.实现了简单的粒子系统-From the visual studio XNA 3.0 code written can be the beginning of the game for the xbox 360 and pc programming. To achieve a simple particle system
OpenGLEngine
- 一个简单的五藏俱全的游戏引擎,对于研究游戏编程设计的人有很大帮助。-Wu Zang taste a simple game engine, game programming designed for the study of people who are very helpful.
KGExFun
- 適用JS版本0.94,里面的地址跟偏移量還有內存補丁自己改-JS version for 0.94, which also address with the offset of the memory patch it ourselves
KGE005
- 游戏设计中的引擎,类似于人物的自动移动,碰撞-Game design engine, similar characters automatically move, collision
Angel-v2.2
- 2D游戏引擎 Make sure to first read the overview information at http://angel2d.com -- it contains a good rundown of what Angel is and, more importantly, what it is not. Calibrating your expectations can save a lot of heartache later. :-)-2D game engine
AngelDocs_v2.2
- Introduction This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you re a beginner, don t be off-put by the advanced stuff. If you re experienced, don t be patronized by the beg
HGE_DirectX-9.0_LOGO
- 1.2D游戏引擎HGE 2.DirectX 8.0升级到9.0 3.修改LOGO资源-1.2D game engine HGE 2.DirectX 8.0 upgrade to 9.0 3. Modify LOGO resources
ShootThemAllCocos2d
- Simple game cocos2d, simple shooting game where you have to hit the targets.
MenuTransitionsCocos2d
- Creating simple menu transitions using cocos2d
ogre
- ogre中级教程,word文档,是学习ogre的好资料-ogre Intermediate tutorials, word documents, is to learn good information ogre
almosta3dengine
- Almost a 3D engine ) -Almost a 3D engine )
collision
- 游戏开发中的物体碰撞模块C++源代码,挺另类的一种写法,对游戏开发者来说比较实用-Game Development in C++ object collisions module source code, a very different type of writing, the game developers more practical