资源列表
FireSource
- 火魔源码,是一个基于D3D的简单游戏引擎,有脚本,声音,图像处理等,里面还有不少Demo,感觉不错。-worship source, based on D3D is a simple game engine, scr ipting, voice, image processing, there is also a lot of Demo, I feel pretty good.
CEGUI0.2.1_SupportCN_Demo_Source
- CEGUI0.2.1中文支持Demo及源码-CEGUI0.2.1 and Chinese support for Demo-source
ares
- Ares3[1].2游戏引擎.rar 一个不错的3d游戏引擎。包含神仙简谱说明。-Ares3 [1] .2 game engine. Rar a good 3d game engine. Note that system included the immortals.
dxframework-engine-0.9.3
- 非常好的一套基于dx的引擎框架 并有测试例子-a very good dx based on the framework and engine test case
Engine_v0.2.tar
- 一个巨cool的3D游戏引擎源代码。其0.3版本开始收费,卖10000美金,其功能有bsp/portal,particle system,physics,skelet-animation,energe unit,lod.四叉树/八叉树,shaders(glsl/hlsl)-a giant cool 3D game engine source code. Version 0.3 of its fees, selling 10,000 dollars, and its function is BSP
Engine_v0.1.tar
- cool3dengine的0.1版本,漂亮的室内引擎,支持bsp/portal,lod,particle,physics,skeleteanimation,shader-cool3dengine the 0.1 version, the beautiful indoor engine, support for BSP / portal, incomplete, the particle and physics, skeleteanimation, shader, etc.
skeleon_ani
- 3D网络游戏图形渲染引擎,包括了3D模型库的调出和渲染,DLL的库文件我会在以后陆续发放出来.-3D game graphics rendering engine, including a 3D model for the transfer and rendering, DLL libraries in the future I will be paid out gradually.
angelscript_2.4.1e
- 可移植的脚本语言解释器,类似于C/C++语言,可支持面向对象,特别适合于游戏-portable scr ipting language interpreter, similar to the C / C language that supports object-oriented, particularly suited to the game
ode-0.5
- Open Dynamics Engine,物理/力学模拟的SDK,解决碰撞检测,刚体运动等,非常适合于游戏开发。-Open Dynamics Engine, physical / mechanical simulation of the SDK, solution collision detection, rigid-body movement, is well suited to game development.
Lid7
- DIRECTX3D图象游戏编程代码示例createdevice等-DIRECTX3D images game programming code examples createdevice etc.
Game_MainFram_demo
- 游戏开发基础demo3_3 一个纯C++编写的基本程序,包含基本窗体,资源的使用方法等。-game basis demo3_3 a pure C to prepare the basic procedures, including basic forms, the use of methods.
SDL-1.2.9-vc
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw