资源列表
word
- VC++的游戏UI步骤详解,附有图片代码,初学游戏设计者可参考一番-VC++ Detailed procedure of the game UI, with a picture code, novice game designers can refer to some
J2ME
- 本章实现了一个单屏幕飞机游戏,讲解了 2D 游戏的策划和架构设计,这些设计侧重在单屏手机游戏上。之后对程序设计以及游戏商用化进行了更深层次的讨论,包括游戏定制、版权保护和游戏框架等内容。-This chapter implements a single-screen aircraft games, 2D games to explain the planning and architectural design, the design focused on a single screen ph
code
- Some code with Ogre3D
DNSM2
- DNS解析 的 M2引擎工具 私服的你懂的。。pb11.5写的
virtools-
- virtools simple exemple
Maya-game
- 传奇的复活:Maya专业游戏实例精解 本书通过开发实例介绍了使用maya技术开发游戏的过程。-Legend of the resurrection: Maya fine solution instances of professional game development examples presented by the book using maya technology development process of the game.
OgreOde-WalkingCharacter
- 用OgreOde创建一个会走动的角色,以ogre为渲染引擎,ode为物理引擎的第一步。-Will move with OgreOde create a role for the rendering engine to ogre, ode physics engine for the first step.
WPFGameTutorial_PartI
- 主要通过WPC针对游戏动画进行制作,可以使人物实现跑动,施法场景制作等。-Game animation
caihong
- Rainbow source it is real!!!彩虹源代码-Rainbow source it is real!!!Rainbow source it is real!!!Rainbow source
OSG2.8.2
- OSG2.8.2手册,学习OSG编程的好帮手 OSG2.8.2手册,学习OSG编程的好帮手-您是不是要找: 非常好的界面布局实例,可以参考一下..... 允许输入拉丁字符的拼音 请键入文字或网站地址,或者上传文档。 取消 OSG2.8.2 Shǒucè, xuéxí OSG biānchéng de hǎo bāngshǒu..... 将中文译成英语 中文(简体) 英语 日语 OSG2.8.2 manual, learning programming is a
aimbot
- aim bot in C++ can be used for various applications where you need a bot, can be used as a template on building your own bot with its own features
HelloBada
- bada 游戏引擎,封装的还算可以吧,具体用了就知道了-bada gameEngine ,it will be become easy for you to develop the application in bada with it