资源列表
Mastering Unreal Engine 4.X
- unreal 基本介绍 蓝图基本入门 了解 unreal 功能(Basic blueprint, basic access to the unreal function)
Unity
- C#实现对XBOx控制AGV小车,实现仓库管理自动化(C# realize XBOx control AGV car, realize warehouse management automation)
Untitled
- diversity with extremely low encoder/decoder complexity,
HighlightingSystem
- HighlightingSystem插件使用(边缘发光),导入Unity里面可能会报错,不过没关系,直接注释掉就可以了,我用的是Unity5.1的版本 可以看到如下文件夹,HighlighingSystemDemo是一些实例,可以看一下,然后Plugins里面就是插件的相关代码 了(HighlightingSystem plug in (edge light-emitting), import Unity may be wrong, but it does not matter, simp
SampleUnityMjpegViewer-master
- Unity 3D MJPEG streaming viewer. Gets the image from HTTP stream and shows it in the Unity. Works with >=5.4
Effects
- 在unity中实现光源的光晕效果,增强光源的真实性(The light halo effect in unity, enhance the authenticity of the source)
HelbreathCordobaSource
- helbreath server source, dunno if it works
Flappybird
- cocos2dx引擎的Flappybird源码,3.10可通过编译(Cocos2dx engine Flappybird source code, 3.10 can be compiled)
PathMagic 1.2.4
- PathMagic 1.2.4版本,仅供个人研究使用,用于商业项目请购买正版!(PathMagic 1.2.4 Edition, Only for personal study use, for commercial projects please purchase legal edition!)
helloar
- meiyoushenmehaoshuode
MyTrackableEventHandler
- 实现基于vuforia的增强现实动态加载(Implementation of Augmented Reality Dynamic Loading Based on vuforia)
MyTrackableEventHandler
- 基于vuforia的增强现实模型脱卡功能的实现(Implementation of de blocking function of augmented reality model based on vuforia)