资源列表
RobotMars
- fira的源程序,5vs5,其中包含策略,可以和其他程序参考,了解其中的细节,以便更好的修改-Fira source, 5vs5, which includes strategy, and other programs can reference to find out the details in order to better the changes
pong
- 一个使用Ogre3D的撞球游戏源码,基于Codeblock开发平台-Pong game source code using Ogre3D, based on CodeBlocks IDE
3DGameExample3
- 包含各种3D游戏引擎设计源代码以及各源代码的运行程序
Sample-GameEngine
- simple game engine source
LuaLu-0.4
- Lua运行器是一款lua脚本的简易编程接口,当您学会基本的lua之后您可以查看本软件的帮助文档,学习Lua运行器提供的lua面向windows界面的编程接口。学习了里面扩展的函数和对象后,您就可以使用LuaLu设计出色的程序/游戏了。详情请连入lualu官网:http://chockapplication.sinaapp.com/-Lua is a simple programming interface to run a lua scr ipt, when you learn the basi
xna4rpgtutorial1
- This one of series how to programming xna 2d rpg game.-This is one of series how to programming xna 2d rpg game.
XFile
- X文件游戏引擎中的角色等人物制作的模型文件废话就不多说了游戏角色-xfire
verletSource
- 使用verlet积分实现的2d刚体动画demo-Points achieved using verlet 2d animation demo rigid body
workshop08
- This part of workshops tutorials from game engine A7 3D Gamestudio. With Atari s Lite-C language.-This is part of workshops tutorials from game engine A7 3D Gamestudio. With Atari s Lite-C language.
moc-collision-demo.v1.0.rc1.beta.2008.10.20.src.z
- MOC collision used in ogre for collision detection
xna4rpgtutorial7
- This one of series how to programming xna 2d rpg game.-This is one of series how to programming xna 2d rpg game.
raceame
- Visual Studio下C#写的赛车游戏的引擎代码-Visual Studio under the C# to write code for a racing game engine